5 years ago
We need to rethink traits
I may be using examples from games from multiple sims games, not just TS4
2 aspects I think should change:
1) There should be mandatory negative traits. Everyone has strengths and weaknesses. Its too easy to pick easy traits that make your game a breeze. There should be mandatory negative traits, like clumsy, awkward, gloomy, squirmy etc to add variety in your sims. At present TS4 has 3 trait lots, to account for this add 2 negative slots. I believe medieval has something like this? It'scalled a fatal flaw.
2) Some traits arent really "traits" at all. For example, why is vegetarian a trait? There should be a likes/dislikes slot to add things like this. It shouldn't take up a personality slot. Just like with "loves the heat" and "hates art" this doesnt say anything about your character as a person. These are just likes and dislikes. It should be in another section.
It can work in a space like this, likes and dislikes to add preference for food, weather, attitude about technology etc
2 aspects I think should change:
1) There should be mandatory negative traits. Everyone has strengths and weaknesses. Its too easy to pick easy traits that make your game a breeze. There should be mandatory negative traits, like clumsy, awkward, gloomy, squirmy etc to add variety in your sims. At present TS4 has 3 trait lots, to account for this add 2 negative slots. I believe medieval has something like this? It'scalled a fatal flaw.
2) Some traits arent really "traits" at all. For example, why is vegetarian a trait? There should be a likes/dislikes slot to add things like this. It shouldn't take up a personality slot. Just like with "loves the heat" and "hates art" this doesnt say anything about your character as a person. These are just likes and dislikes. It should be in another section.
It can work in a space like this, likes and dislikes to add preference for food, weather, attitude about technology etc