Forum Discussion
6 years ago
Werewolves in society: Autonomous actions and Social Interactions
- Werewolves usually go around only in their human form and try to hide their secret from everyone, except their best friends, their supernatural friends and their lovers.
- Sims can see if someone is a werewolf by using werewolf lore skill tricks (scaring them with fake wolfsbane, using the martial trick to force-transform them, etc) or simply just by "Ask for deep secrets" interaction
- Bonus points if discovering a werewolf's true identity gives a Confident "I knew it!" moodlet to the discoverer.
- Most sims get a +2 Tense moodlet if an unfriendly werewolf walks around them in Lycan form. Bonus points if sims with Werewolf Lore skill and the Geek trait get a Focused "I have to experiment on that werewolf over there" moodlet
- Sims that have wolf-phobia can place wolfsbane around their house to prevent Werewolves from autonomously appearing into the lot.
- When a sim discovers a werewolf's true identity, new interactions are unlocked such as "Ask to turn", "Ask to turn sim...", "Pay to turn sim...", "Ask about life as a wolf", "Debate about pros and cons of being a werewolf", "Ask to transform", "Can you actually become a Wolf?", "Ask about opinion about other occults" etc
- There are new social interactions for werewolves (mostly the ones that are introduced in TS3: Supernatural) such as "Complain about being a werewolf", "Tell a joke about shedding", "Growl at", "Ask for food", "Complain about always being hungry", "Brag about Wolf energy" etc
- Bonus points if the pack adds the option to have "Werewolf break-ins" like what is included with Vampires GP. on the nights this happens a random werewolf comes to your house, picklocks the door's lock with their claws and then goes at the refrigerator to eat stuff and will take every food that contains meat from there before leaving. It should only happen when all sims are sleeping tho.
- Bonus points if werewolves have a chance of autonomously asking their best friends and/or sims they are in love with to turn them into Werewolves (or just attack their enemies trying to turn them because why not) when in Lycan form
- All Werewolves should Autonomously turn into their Lycan form when having an Intense Emotion unless they have perks and weaknesses that i'm going to talk about Below. Bonus points if they get appropriate moodlets for each Emotion they transform while in. (Embarrassed for Flirty, Inspired and Confident, Angry for Angry, Happy and Focused, Energized for Energized, and Uncomfortable for Fine)
- "Rub belly", "Sniff inappropriately", "Ask to play fetch" and "Cutely Bark at" Interactions should be available to every werewolf. But if they do them to anyone they don't have a high relationship with (or werewolves that have the "Puppy Tendencies" Weakness) gives them a +1 Embarrassed moodlet. (+2 if they did the interaction with another werewolf who doesn't have the "Puppy Tendencies" Weakness)
- A werewolf should be able to instantly Recognize other Stranger werewolves passing by outside or in a room by using the "Smell the air with wolf-tier senses" interaction.
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