Forum Discussion
6 years ago
Werewolf Powers:
- Supernatural Empathy (NO): Allows werewolves to "Drain pain" from their friends and lovers by using Werewolf Energy which gives the target a +3 Happy moodlet for 2 hours
- Energized wolf (NO): Werewolf Energy need drops slower than usual
- Good Gatherer (NO): allows the werewolf to "Hunt solo" for collectibles
- Pick-locker Claws (NO): allows the werewolf to open locked doors by unlocking the door using claws
- Adapted to the wild (NO): Unlocks the ability to eat raw meat and raw fish
- Wolf-ish Howl (O): No longer werewolf howls sound like sick cat meows!
- Better Smelling sense (O): allows the werewolf to see if certain people are in the lot simply by breathing deeply outside the house
- Cursed Fangs (O): Unlocks the ability to turn others into werewolves using bites
- Cursed Claws (O): Unlocks the ability to turn others into werewolves by scratching their hand
- Better Emotional Control (O): Werewolf will not force-transform into Lycan form when they have an intense emotions however their Werewolf Energy will drop faster when they have one.
- Better muscles (B): Werewolves will learn the athletic skill faster when working out and its easier for them than normal sims to become thin and muscular
- Wolf Speed (B): Werewolves will run faster when in Lycan Form
- Wolfsbane Resistance (B): Werewolves will only lose their powers for 6 hours instead of a day
- Good Hunter (B): Hunting has a better chance to give the werewolf valuable collectibles
- Controller Of the Beast within (B): The Werewolf will not force-Transform into Lycan form when in full moon, instead the Werewolf Energy will drop faster
- Infrared View (B): when using Infrared view, Werewolves can see the odds of people successfully turning into werewolves by other werewolves (Warmer people have a lower chance while cooler people have a better chance)
- Creature of the night: Transforming into Lycan form at night gives the werewolf a "Creature of the night" +2 energized moodlet which lasts until the next day. (unless a Super moon, Blood moon or Lunar Eclipse is happening)
- Terrifying Howl (A): Howling scares other sims, giving them a +2 Tense moodlet and their Bladder need drops by half
- A Leading Werewolf(A): Werewolves can make their own packs (and buy a Pack Hideout Lot if they don't have the werewolf lore skill requirement)
- Effective Cursed Fangs (A): Biting others is guaranteed to turn them into werewolves
- Memory Watcher (A): The Werewolf can "View Recent Memories" by sinking claws into the back of the neck of a sim, this interaction takes two hours and after its done, the Werewolf will get a +2 moodlet depending to the target's main mood. The Target will pass out after the process tho.
- Tamed Hunger (A): The Hunger need will drop slower
- Effective Cursed Claws (TW): Scratching Other sims' hands is guaranteed to turn them into werewolves
- Wolf Form (TW) (requires Cats and Dogs and doesn't show up as an option unless it is installed): Werewolves can now fully transform into Wolves and go wild into the city! (If transformed back to Lycan or Human form they will become naked)
- Full Wolfsbane Resistance (TW): Wolfsbane doesn't have any effects on werewolves
- Respected by Others(TW): The Werewolf can change the owner pack of every Pack Hideout as he wants!
- Lone Wolf (TW): The Social need drops much slower than usual
- Master of Transformation (TW): These werewolves are so much professional in transforming into Lycan form, they can change the shape and amount of the fur and hair and facial hair of their Lycan form in CAS!!!
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