Forum Discussion
LBonne24
7 years agoSeasoned Ace
I'd like to be able to work in our retirement stores. Like when a sim owns a business, the whole family can manage it. But that doesn't make sense. Literal 5 year olds can hire and fire. Why can't a kid work part time at their family's restaurant, and earn some cash?
Or their neighbors own a clothing shop, and are hiring clerks.
Like #1 employees need to start ACTUALLY Doing the job we hire them for.
2. The whole family shouldn't have access to the business unless you toggle that.
3. You should be able to make one sim, and have another work for them. Not just randomized hiring of townies and unplayed sims.
We should also be able to truly take control of our so called "active careers". I can be a doctor, but only if I work at the hospital? And I can't build a hospital. Or police station, or science lab and have it function as one.
Maybe my genius sim already made all the discovery they wanted to make, and now want to foster that chance in other sims. And make money off them by owning, and running, a lab subsidized by the government. While they sail the world on their houseboat and flirt with mermaids in the ocean.
Babysitting was great accept it was at your house. Can I own a daycare building, and only run one in my home if I want to? Can it be next door. Or give me a multipurpose lot, and I can build one on the side of my house, that only works as one when I open it in the morning. And I could have trained workers, and teen assistants. We could be the hub that the teens get part-time work from. A veritable care.dom.
You know? Functionality that improves what we do have b4 we get more. But that keeps rabbit holes as options for when we don't want to put in the effort.
Or their neighbors own a clothing shop, and are hiring clerks.
Like #1 employees need to start ACTUALLY Doing the job we hire them for.
2. The whole family shouldn't have access to the business unless you toggle that.
3. You should be able to make one sim, and have another work for them. Not just randomized hiring of townies and unplayed sims.
We should also be able to truly take control of our so called "active careers". I can be a doctor, but only if I work at the hospital? And I can't build a hospital. Or police station, or science lab and have it function as one.
Maybe my genius sim already made all the discovery they wanted to make, and now want to foster that chance in other sims. And make money off them by owning, and running, a lab subsidized by the government. While they sail the world on their houseboat and flirt with mermaids in the ocean.
Babysitting was great accept it was at your house. Can I own a daycare building, and only run one in my home if I want to? Can it be next door. Or give me a multipurpose lot, and I can build one on the side of my house, that only works as one when I open it in the morning. And I could have trained workers, and teen assistants. We could be the hub that the teens get part-time work from. A veritable care.dom.
You know? Functionality that improves what we do have b4 we get more. But that keeps rabbit holes as options for when we don't want to put in the effort.
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