Forum Discussion
6 years ago
"QueenofMyshuno;d-967978" wrote:
Out of the things that already exist in the game, which objects or aspects of the game would you like to have more control over, specifically what kind of control, and why?
Please list up to 3 things that already exist in the game that you would like more control over. If you have more than 3, please wait and give a couple of other people a chance to reply, and then list 3 more. (Just because I know there are a lot of things that could be improved, and people probably have tons of suggestions.)
This post isn't about new things you want added to the game; it's just for things that already exist in the game.
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EXAMPLE OF A RELEVANT ANSWER:
I want more control of occults. Specifically, I'd like to be able to toggle the different occults on and off for each save. Why? Because I want to play occults in some saves, and I don't want to play them in other saves; it can be annoying to have a vampire pop up in a world where vampires don't exist.
EXAMPLE OF A REPLY THAT HAS NOTHING TO DO WITH THE QUESTION:
I want werewolves because they would totally fit into my occult world!
(While this is a valid request, werewolves don't currently exist in the game, so you can't have more control of something that's not there.)
1. Base game (and any DLC) autonomy control priorities.
They are a mess and silly things or things that do not help get more priority than things that make sense for a sim. i mean if a sim is very tired and there is a coffee maker in the house, the last thing they'd need is a caffine boost, they need to sleep. but they shouldn't sleep on the couch or a bench outside the house, they should sleep on their beds. it is the same for anything else.
I'd very much like a list of all the priorities found in the autonomy controls and retask them according to proper priority rather than on default.
2. More control over your sims outfits, preferably when you create your sim in CAS you have the ability to switch between outfits on that sim and create your own control over that random aspect which is often done by the game on default which can either look okay to really ugly.
3. the ability to assign a limited number of skill points to each teenage to elder sim you have in CAS. This way you start with a minor advantage that helps your sims storyline progression by giving them a minor boost. say 5 points to start off with which can be assigned into any skill available in the base game and dlc's, however each skill is capped to 3 points allowed in that skill to avoid creating a large advantage from the outset.
It would be extremely helpful for those going into business where charisma is needed and that can often take time standing in fromt of a mirror with confidence moodlets or in a happy mood using charisma on other sims in conversation. it would also be useful for sims to get that cooking level to avoid burning the house down the first time out!
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