Forum Discussion
Chicklet45368
5 years agoRising Traveler
"SimsLovinLycan;c-17677736" wrote:
Fixes:
*Rebalance the emotion system so it's not so skewed toward positive and productive emotions, and add Fear.
*Fix the memories system back to the way it was at launch, and make the screenshot manager a different feature entirely.
*Fix the away system so that home sims will be doing time-appropriate actions when the away sims return to the lot (no more 3 a.m. Blickblock on a school night) and will not appear in bedrooms not containing their own bed (why is Mom in Judy's room watching her T.V. in the middle of the night?).
*Add Tag, Mary Mac, Cops and Robbers, Hula Hoops, Jump Ropes, Toy Swords, A Bootleg Version of a Skip It, etc. for the kids. They're like old people. All they can do is talk, talk, talk...
*Get some pool games in there, like Water Polo, Marco Polo, Pool Volleyball, etc. All sims can do in there is swim and float. So boring.
*Add a physique meter like TS2 had, so we can track our sims' weight and muscle gain/loss better. It takes a long time for visual signs of physical change to become apparent, but if we had some kind of scale or BMI or fat-to-muscle tracker on the UI, it wouldn't be so dang annoying.
*Delete the autonomous water drinking behavior already! It's been 6 years!
No. One. Likes. It.
It. Is. Not. Amusing.
Get. Rid. Of. It.
NOW!
*Give traits more impact on sims' autonomous behaviors and give us better trait-based interactions. If a sim is Evil or Mean, they should be able to slip in snide remarks and back-handed complements in a friendly conversation. If a sim is a Loner or Paranoid, they should be less likely to pop up in bars and clubs or autonomously start conversations with other sims. You know, let the traits...you know...do something besides random moodlets and the occasional barely visible hidden mechanic.
*Make Plantsims an actual lifestate, not a freaking status effect. Whoever came up with that status effect bull needs to be put on the "fix the Away System" team as punishment.
*Create-A-World. Now.
*A choice to start off a new save with all worlds free of NPC's, houses, and normal community lots so we can build things up gradually.
*A functioning non-checklist community lot type, because sometimes we want to free-build something and have it actually...you know...WORK!!!
*Paintable Ceilings...NOW!
ALL OF THIS!
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