Forum Discussion
8 years ago
I need deeper sim connections. Especially between couples. Slow dancing. More affection animations....
Fear. Truer emotional system in that sims who don't get along suddenly don't automatically hug after a fight. ( etc)
Likes/dislikes/turn-offs/turn-ons ala sims2 that makes the sims more unique. No matter how you make a sim in sims 4, they all end up playing out the same way with little to no effect on what traits you choose for them. I want them all to be the different/diverse sims that I see in my mind when I make them for my world.
So basically, a lot more depth to the sims themselves and how they affect their world and how their world affects them.
I want kids to be kids, teens to be teens, and parents to be parents. Not just a bunch of different aged sims "rooming" together.
And of course the basics of weather, pets, toddlers.
More diversity on lots/venues. Graveyards, beaches, hangouts, community centers, and with less restrictions on what those lots require to manifest sims. And the functionality of objects on those lots instead of having to "hire" sims when those items are placed in other lots.
For example a bartender or pianist in a restaurant. Or food booths on other lots like parks or wherever.
Open the tools up for us to use and create!
Fear. Truer emotional system in that sims who don't get along suddenly don't automatically hug after a fight. ( etc)
Likes/dislikes/turn-offs/turn-ons ala sims2 that makes the sims more unique. No matter how you make a sim in sims 4, they all end up playing out the same way with little to no effect on what traits you choose for them. I want them all to be the different/diverse sims that I see in my mind when I make them for my world.
So basically, a lot more depth to the sims themselves and how they affect their world and how their world affects them.
I want kids to be kids, teens to be teens, and parents to be parents. Not just a bunch of different aged sims "rooming" together.
And of course the basics of weather, pets, toddlers.
More diversity on lots/venues. Graveyards, beaches, hangouts, community centers, and with less restrictions on what those lots require to manifest sims. And the functionality of objects on those lots instead of having to "hire" sims when those items are placed in other lots.
For example a bartender or pianist in a restaurant. Or food booths on other lots like parks or wherever.
Open the tools up for us to use and create!
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