"Flikka_Flikka;c-17606357" wrote:
I want a medieval/renaissance faire pack, as some on this forum have proposed.
This, absolutely.
Also:
- Werewolves
- Fairies (these could both be part of a medieval pack, and just call it "fairy tales" or something)
- More photo poses, especially for groups.
- The ability to use photo poses in CAS.
- Imaginary friends (might also fit into a fairy tales EP)
- The return of sewing machines and the ability to design your own clothing
- Better bloody skin tones for BIPOC
- Swatches for furniture that match each other.
- More stuff for elders to do
- The ability to create apartment lots (to make hotels, retirement homes, and rental homes)
- Elevators everywhere
- Spiral staircases
- Maps that look the same at the world level and the individual lot level
- For university to not be such an onerous burden that I just ignore it or use mods to just give sims degrees (I don't know what that would entail but I
always sent my sims to university in TS2, almost never in TS4, just sayin'.
- Round walls.
- Stairs on a diagonal.
- Free rotation of build mode items without having to switch to the TS3 camera mode
- Story progression better than the randomness of using the MCCC mod for it.
- Bunk beds (think this might be coming).
- Babies that aren't just objects and have some interesting gameplay option.
- An overhaul of toddlers that gives you a reason to do anything other than relentlessly train skills.
- An overhaul of aspirations for children that gives you a reason to not have every child have the exact same childhood to maximize their aspiiration points. (I currently just have my kids do whatever and then cheat the aspirations if I feel like what they've done should count toward the aspiration, even if it's not the exact thing.)
- Swimmable water in all worlds, not just Sulani.
- Underwater dive spots like in TS3.
- Vehicles, even if there's not an open world. Just being able to take a car to a lot, or sit in a car, would be good.
- For future story packs, if there are any, to have more branching decision trees to increase replayability.