I actually really love this idea OP.
"SimsayCD;c-16326128" wrote:
I've personally never been much of a fan of the "whims" system. To me, they don't stand out the way the "Wants" did from TS2/TS3. They are more like "Optional things to do" to me... I truly miss the "Want and Fears" system from TS2. It felt so much more real. I think your idea is heading in the right direction, but I would love for the team to implement a "Fear"-like system along with more substantial whims.
And I really really love the idea of throwing some fears into it too! That's what this game is really missing, I forgot how much I missed something going wrong from time to time and having a sim realize a fear and that putting them in a bad mood. Perhaps if this were implemented there would be some fleeting fears (similar to how there are fleeting whims) and them some more deep set fears that pop up from time to time (like having your birthday be forgotten as your birthday approaches) and you get a positive moodlet if it's not realized and is something worth noting (like a missed or bad birthday), or a really really bad moodlet if it is.