"ncisGibbs02;c-18184594" wrote:
In Sims 2 we could add or remove decorations in neighbourhood view. I would love to see that function again.
One thing that's changed since Sims 2 is that we now have neighborhood amenities, which I love and wouldn't want to get rid of, so we wouldn't be able to edit the part of the neighborhood that sims can walk to. It would, however, be a really cool feature if the World Packs allowed us to place debug items in the backdrop part of the worlds, either from worldview or as a new section in build mode when you're in one of the lots in that neighborhood. Or maybe they could introduce a new "Neighborhood view" that allows to you to decorate the neighborhood backdrop.
"Mak27;c-18184759" wrote:
1 world + some CAS + some new items with gameplay
So your suggested tweak is that they include a few "hero objects" in the world pack build/buy. Like maybe a lute and a long bow range in the Egypt pack? Or maybe a food replicator and a teleporter pad in a Future pack? I could get behind that. My concern with new game play is in layering additional broad game play features on top of a system of features that desperately needs to be repaired. Hero objects shouldn't have that same problem.