Forum Discussion

JackJack_Morris's avatar
7 years ago

Would you buy a “Shopping Mall” GamePack?


So I’ve been thinking, I really want a shopping mall in the Sims. There’s so many ways they could incorporate it. I just feel like it’s something missing from Sims 2 - 4, and it always feels unrealistic not to have one in a game as way to get out of the day.

So as a Game Pack, I would imagine we’d need maybe a single neighbor hood (eg like Forgotten Grotto) with one huge lot (maybe 64x64, but I would encourage them to go one better and maybe go 90x90).

Obviously have one prebuilt Mall (with empty room for players to build their own Shops) and the ability to build your own from scratch.

I would imagine that they could repurpose the food stalls and give us indoor versions that look like the front of Fast Food shops.

New Gameplay items:

Clothes Racks (Either like Hot Date where it’s shop exclusives outfits, or like Sims 2 ( you could change how the game works in Settings to have Full Acces to CAS or buy purchase only).

Grocery items: Things like shelves, freezers, fridges, fresh produce stations etc). Either buy from the store or have someone deliver groceries to your door. Or disable it in settings.

Hairdresser stations, new Workstations etc.

I’m not sure how it would work overall, but I’m sure they could think of something to incorporate what I’m saying.

Other packs could obviously work in favour of this.

I imagine they would have to make the lot a “Special” lot type with custom coding so that Sims wouldn’t just shop and eat, but they could also do thinks like use a gym or visit a spa for a massage inside the shopping centre.

Would you guys buy a Shopping Mall GP and if so, what would you want to see in it?

59 Replies

  • I should perhaps add that I do have a few shopping malls in my game already and they do work, sort of. They don't attract huge quantities of customers, like you would get in a shopping mall in RL, but customers do come and there are shop assistants, although they don't man the cash registers the way they did in previous iterations of the game (@Writin_Reg, if you did not get any customers or sales staff at all, it sounds as though the lot you downloaded might have been bugged).

    As previously mentioned, the game sees the mall as just one big shop, but because I made these malls as venues for my sims to visit and hang out, and not because I want to play as the retailer, that doesn't bother me too much. Nor do I have to worry about issues like checkout times. It does bother me that the shop assistants are not tied to the cash registers, because it looks weird to have a shop with no assistants in it, and it annoys the heck out of me that baristas and other vendors do not spawn automatically. I have a mod for the latter and I also recently found a modded cash register by Cinderellimouse that allows sims to purchase harvestables and fish directly from the register, which is nice. They are based on the vendor stands from CL and C&D, although (sadly) they do not actually spawn a vendor. I wish there were more shopping interactions available though.

    Something else that bothers me about retail lots in general - and I have no hope that it will ever be fixed - is that it always seems to be the same customers who pitch up, irrespective of where the shop is situated and what it is selling. There is always Bella Goth (she's everywhere in my game), Candi and Yuki Behr (I don't know why, since I hardly ever play with them) and a few other arbitrary characters, some pre-mades and some I created myself. How I wish they would at least stick to their own neighborhoods!
  • "Dannydanbo;c-16605037" wrote:
    It would only require a loading screen if you wanted each "store" to be a separate lot with it's own register and clerk(s) inside a shell mall.

    You can certainly build a mall that looks as if it has multiple stores inside it but you will experience "my assumptions" if you do.

    And you are making assumptions that they might create a mall at some point in the future. Yes, anything is probably possible......if they want to do it. They could have made malls to begin with but choose to go the one store per lot route, so, it's not very important to them.


    I don’t think you have to be so condescending. Maxis can create whatever they want, they aren’t stuck with the format they created for retail. These arbitrary conclusions you are throwing out are based on the current retail format, which is undoubtedly not what a shopping mall pack would add to the game. Let other people share their ideas, it doesn’t impact you.
  • "Dannydanbo;c-16613510" wrote:
    And the current system doesn't support malls.



    Which is totally not the point of this thread. The point of the thread was "Would you buy a shopping mall game pack?" The conclusion is: yes, some of us would. If a game pack were released that provided functioning shopping malls, you betcha I'd get it. A multi-function lot could be utilized in countless ways.

    By your logic, before the release of Cat & Dogs, Seasons, Jungle Adventure, or any other number of packs, we shouldn't have been able to speculate about, discuss , or hope for them because those features were just a "dream" that the present game didn't support.

    Also by your logic, we would still be playing a version of Sims 1 -- with little sprites with paddles for hands that never aged and never changed. Because, hey, it's just a fruitless "dream" to hope for and to discuss anything more.

    I'm sorry, but some of us believe in progress. Those dreams are why the Sims series has features like cars and strollers, surfing, and toddlers and teenagers. At some point, the community asked for those things.


    "drake_mccarty;c-16613431" wrote:

    I don’t think you have to be so condescending. Maxis can create whatever they want, they aren’t stuck with the format they created for retail. These arbitrary conclusions you are throwing out are based on the current retail format, which is undoubtedly not what a shopping mall pack would add to the game. Let other people share their ideas, it doesn’t impact you.


    I know right?

    It's unreasonable to believe that anyone would be asking for a shopping mall based on a system that couldn't support it. Common sense dictates that a request for shopping malls also includes an inherent request that they be functional. ::smh::



  • The whole reason I would like to see a pack like this is to make multipurpose lots actually function.
  • Maybe we should ask for this thread to be moved to the Ideas corner? There are some great ideas here that I would love to see implemented in the future.
  • Moved to Ideas Corner. :smile:

    Also, folks let's please stop with the comments about one and other otherwise I will have to close the thread. Thanks!
  • "Dannydanbo;c-16615673" wrote:
    @cynna Now who's being condescending. I love how some people love to point out the flaws in other people by using the same methods they are pointing out as wrong.


    Actually, I wasn't the one who pointed out your condescension. However, I wholly agreed.

    In any case, I made my point for why I would like multi-function lots/shopping malls and for why I absolutely encourage "dreams", speculation, and requests for features that players would like to see. Since you didn't bother to respond to either of those points, I guess that this portion of the conversation is over.

    @EA_Cian, Sorry. I didn't see your post until after I'd already made this one. My apologies.
  • would I buy a shopping mall game pack.

    I don't know. impossible to say yes or no without seeing what content and game play would be included!
  • Only if it worked like a real shopping mall with stores having their own staff and not one cashier/set of staff for each store and if I could have multi lot types for one lot then yes.

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