Forum Discussion
Simmingal
4 years agoHero
Unsure really because i feel like whatever is done to aliens lifestate itself has to be get to work
so for get to work refresh:
•ability to copy alien form to normal form like vampires
• player ownable saucers
•laser cannons for those saucers >:) (ts3)
• ability to abduct sims with the saucer (has to be on same lot/neighborhood area)
(works like normal abduction but you can have your played alien as the pollinator)
•maybe they could also have pollinator career or we could just set the npc role to alien of choice or both
•disable/enable randomized townie aliens spawning
• alien abductions as lot challenge
(so autonomously it doesn't occur without lot challenge)
•alien/space/science related aspirations
• small telescope and microscope though it could also be base game i guess
•cross pack functions like being able to use strangerville lab as the science career lab
•free those collectable alien thingies from their way too small confinements thank
•Sixam made liveable though not sure how that would work
•more alien body details! like antennas and whatnot
aside from all this I wouldn't mind separate pack for these things that do go with aliens but do not require it:
• pet aliens
• visiting different planets
• space world
• living on spacecrafts
• space exploration in general
• futuristic city with flying vehicles and all that cyberpunk neon into the future dystopia/utopia techy idk stuff
so for get to work refresh:
•ability to copy alien form to normal form like vampires
• player ownable saucers
•laser cannons for those saucers >:) (ts3)
• ability to abduct sims with the saucer (has to be on same lot/neighborhood area)
(works like normal abduction but you can have your played alien as the pollinator)
•maybe they could also have pollinator career or we could just set the npc role to alien of choice or both
•disable/enable randomized townie aliens spawning
• alien abductions as lot challenge
(so autonomously it doesn't occur without lot challenge)
•alien/space/science related aspirations
• small telescope and microscope though it could also be base game i guess
•cross pack functions like being able to use strangerville lab as the science career lab
•free those collectable alien thingies from their way too small confinements thank
•Sixam made liveable though not sure how that would work
•more alien body details! like antennas and whatnot
aside from all this I wouldn't mind separate pack for these things that do go with aliens but do not require it:
• pet aliens
• visiting different planets
• space world
• living on spacecrafts
• space exploration in general
• futuristic city with flying vehicles and all that cyberpunk neon into the future dystopia/utopia techy idk stuff
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