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7 years ago
The point the OP was trying to make, I think, is that Sims Medieval wasn't like The Sims - you were limited to the goals of the game, instead of simply creating Sims and directing their stories. I didn't buy Sims Medieval for that reason, and I wonder if it might have been more successful if it had been more like The Sims games - there are a lot of people creating custom content for Sims set in the past, so there is obviously a market.
It might be a fun idea for a game pack for Sims 4 - a world full of thatched cottages, with period clothing and objects appropriate to the time. (You'd have to have some sort of computer, since it fulfills some basic functions in the game engine, but perhaps that could be done with a special notebook or magical rock.)
It might be a fun idea for a game pack for Sims 4 - a world full of thatched cottages, with period clothing and objects appropriate to the time. (You'd have to have some sort of computer, since it fulfills some basic functions in the game engine, but perhaps that could be done with a special notebook or magical rock.)
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