Forum Discussion
GrumpyGlowfish
6 years agoSeasoned Newcomer
While phobias sound good in theory, I severely doubt the game's ability to implement them properly, especially if they're anything like fame quirks. All my celebrities end up having the "Refined Palate" quirk because with them getting better at cooking over time, it becomes impossible to avoid, if they're actors or have any jobs that require charisma, there is no way around "Vain Street", and "Emotion Bomb" requires sims to become very X only once. Once. I can already see everyone being afraid of fire and water because of the one kitchen fire they witnessed and the one time they spent five seconds too many in the pool thanks to simulation lag stopping them from getting out when I told them to.
If there's going to be phobias, I want to be able to choose them myself in CAS. If they're triggered by something happening in the game, that something has to be extreme, like seeing a loved one die by fire / drowning / whatever (like someone suggested), and there should be ways to overcome them without the lazy solution of just buying a magic potion from the rewards store. Phobias also have to be connected to traits to make any kind of sense, I can't see an unflirty, child-hating loner developing a fear of dying alone just because they're nearing the elder stage without a significant other or children of their own, while a family-loving or outgoing sim would be more prone to that kind of fear. My unflirty loner simself actually ignores all the traditions that come with Love Day, proving that the developers are perfectly capable of taking such things into account.
But all of this is way too much to be patched in, and at the moment I feel there's too little in the game for sims to be afraid of anyway, so maybe a new pack dedicated to sims' fears could solve this problem. This would also be a perfect opportunity to bring back burglars and natural disasters, and to introduce a therapist career as well as a therapy mechanic for affected sims.
... And now I should stop before I start longing for yet another pack I'll probably never have...
If there's going to be phobias, I want to be able to choose them myself in CAS. If they're triggered by something happening in the game, that something has to be extreme, like seeing a loved one die by fire / drowning / whatever (like someone suggested), and there should be ways to overcome them without the lazy solution of just buying a magic potion from the rewards store. Phobias also have to be connected to traits to make any kind of sense, I can't see an unflirty, child-hating loner developing a fear of dying alone just because they're nearing the elder stage without a significant other or children of their own, while a family-loving or outgoing sim would be more prone to that kind of fear. My unflirty loner simself actually ignores all the traditions that come with Love Day, proving that the developers are perfectly capable of taking such things into account.
But all of this is way too much to be patched in, and at the moment I feel there's too little in the game for sims to be afraid of anyway, so maybe a new pack dedicated to sims' fears could solve this problem. This would also be a perfect opportunity to bring back burglars and natural disasters, and to introduce a therapist career as well as a therapy mechanic for affected sims.
... And now I should stop before I start longing for yet another pack I'll probably never have...
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