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Simmingal's avatar
3 years ago

💭 Randomized Townie Toggles + Npc Management

It's about time for new ''please add'' thread on my part 😆 so here goes

I wish there was toggles that let us control randomized townies
with these options:

* On/Off Randomized townie generation all together

Spoiler
this so game no more automatically spawns new randomized sims if you have it disabled
aaaaa freedom please let me have it I am so tired of those buggers it would solve so many issues


* On/Off Aliens,Vampires, Spellcasters, Mermaids etc from randomized townie generator
(each occult separate toggle)

Spoiler
this is so people who like having randomized sims
but don't like playing with occults could maintain their saves occult free hence no more nerfing wee
(given if you cured all premade occults game would not spawn more of them)

but also for occult players that don't want randomized townies gaining magical powers from thin air
and would like to keep their lore of only specific sims being able to occult


*On/Off Famous sims from randomized townie generation

Spoiler
this would make it so game doesn't spawn absolute nobodies with fame that run all over your sims and premade celebrities
and it would also just make way more sense if sims actually had to work for their fame not gain it from thin air


Ofcourse this would pose the problem because most of the randomized townies spawn for NPC roles in the game
therefore I think this should come with NPC Manager.

What would NPC Manager do?
- It would let you set sims of your own choosing for each NPC role that game has
the said sims would then show up whenever your game reaches for NPC like say bartender, maid, mail carrier

and/or you could choose so it would use sims on suitable career (say entertainers would spawn as well, entertainers.)

Spoiler

What if game cannot reach for that specific sim if they died or something and you had randomized townies off?
- Game would simply not spawn any sim at all or you could set like couple sims each NPC role

What if I don't want to set my own NPC?
- there could be randomize button to set random sim to the role
(similar to how you can randomize hero roles in sims medieval)

What about venues, schools, customers?
- if you chose to turn off randomized townie generation as whole
these venues should use households in other households and/or my households
if there is no households with sims in suitable age stage/lifestate no sim would show up

and there could be selections like with neighborhood stories
where you could toggle which sims can show up in these roles/for whole categories
like maybe game can just use my households sims or other way around

or maybe you could set which worlds residents may show up in which worlds as walkbys etc.
like say you could choose that Willow Creek sims can show up as walkby in Newcrest but not in Sulani
or choose that there be no walkbys at all except sims of that specific world

Would it still be possible to play game as is at the moment?
- Yes you would just keep all the randomized townies settings on default setting (On)


anyway would you like this feature? would you use such feature? do you wish it was a thing?
because I sure as plum do

  • NPC in Sims 4 currently
    (there might be some missing)
    All of these can be taken over by randomized townie by mistake
    (or are always spawning randomized townies)
    and you have no way to correct the situation

    I will mark with ⚠ the ones that could be using existing career sims
    yet somehow seem to anyway spawn randomized townies for whatever reason
    it would be nice to see sims in these careers doing these roles instead of sims that have no relation to anything
    Base game:
    Maid
    Nanny ⚠
    Gardener ⚠
    Pizza Deliverer ⚠

    Spoiler
    (these could be sims on fast food part time career)


    Repairman
    Caterer ⚠
    Entertainer ⚠
    Mixologist ⚠
    Firefighter
    Mail Carrier
    Repo Person
    Community Gardener ⚠
    Librarian
    Gym Trainer ⚠
    Fisherman ⚠
    Homeless sim
    Stall Vendors (Multiple packs)
    Butler (VGS)

    Get to Work:
    Coworker ⚠

    Spoiler
    (if you don't have enough sims on the career its randomized
    there is usually sims that are on career there thankfully
    but even so they're sometimes kicked out by randomized sim for no apparent reason)


    Patient
    Criminal ⚠
    Retailer
    Witness
    Pollination Technician (Alien Abduction)
    Outdoor Retreat:

    Spoiler

    Forest Ranger
    Bear
    Hermit


    Spa Day

    Spoiler
    Massage Therapist
    Reflexologist
    Yoga Instructor


    City Living

    Spoiler
    Landlord
    Weirdo
    City Repairman
    Statue Busker
    Romance Guru ⚠ (if you have lovestruck this could be sim on matcmaker career)


    Get Together

    Spoiler
    DJ
    Barista
    Chalet Gardens Ghosts


    Pet Adoption Officer (Cats and Dogs)

    Eco Lifestyle:

    Spoiler
    Eco Inspector ⚠
    Civic Inspector ⚠


    Dine Out:

    Chef ⚠
    Waiter ⚠
    Host ⚠

    Spoiler
    if you don't go through with whole restaurant owning thing
    and even then you may not be able to assign who you want since it gives random sims as options to hire not all sims


    Restaurant Critic ⚠
    Jungle Adventure

    Spoiler
    Selvadorada Native
    Skeleton


    Get Famous:
    Fan
    Paparazzi
    Bouncer
    Director
    Co-star ⚠
    Background actor ⚠

    Spoiler
    actors use actual actors once in a while but mostly its dominated by randomized townies that spawn endlessly


    Producer
    Stationary Camera Operator
    Dolly Camera Operator
    Special Effects Operator
    Wardrobe Stylist ⚠
    Makeup Artist
    Strangerville:

    Spoiler

    CurioShop Owner
    OGA Agent ⚠
    Scientist ⚠
    Military Personnel ⚠
    Conspiracy Theorist
    Possessed sim


    Realm of Magic:

    Spoiler
    Sage
    Astral Projection Vendor
    Night Wraith



    + Yamachan, Jasmine Holiday, Guidry, Baby Ariel, Temperance,Tragic Clown,
    Grim Reaper, CoL roles, Father Winter

  • Good ideas! I think being able to appoint NPCs might solve the problem we have of not being able to play the Scott family in CoL or Molly's family in the new pack.
  • "telemwill;c-18156240" wrote:
    Good ideas! I think being able to appoint NPCs might solve the problem we have of not being able to play the Scott family in CoL or Molly's family in the new pack.

    Yes it would be nice to be able to assign them back if they were kicked out of their roles
    and also it'd be even nicer if they stayed in their roles when played
  • SnaveXs's avatar
    SnaveXs
    Rising Adventurer

    I would certainly like to have a NPC manager to fill in certain service roles. I've used mods to try accomplishing this but it can be difficult getting the actual sims you want to fulfill those roles with mods. For instance I wanted Mr. Roper from Three's Company to be the landlord of The City Living apartments but the game kept generating new townie sims to be the landlord.  You can't pick animal vets unless you own the vet clinic lot. I wish we could easily pick sims to work the animal clinic. So yeah, I'd love to have an official NPC manager in the game or maybe add NPC jobs to the career picker. I have more than enough sims so being able to toggle townies from generating and just using my own sims how I want to would be great. 

    I also think it's weird that our sims can be Nanny's and Babysitters but it's just for the weekend. They need to add more work hour choices. Being a Nanny should be a full-time job for some sims because parents would be gone for a full 8 hour work day. 

  • That will be cool and much more convenient if we have such update, agree