New game pack
I think personally we should have a game pack for adult players. Where there are more dramatised themes such as dark romance modifications for those books. We could have it where we have to give identification such as a photo of driving license for the purchase. Personally I would find this a lot more fun for those who are older and would like more mature themes.9Views0likes0CommentsAny plan for utilizing older potential resources?
I've joined The Sims 4 recently. I've bought more than 20 packs, and I see there is too much potential for the game to improve if EA wants to attract more people (instead of taking addicts' blood). Island Living: Overhaul mermaids. I think EA actually knows that there are too many complaints about this pack, almost all related to the shallowness of mermaids. You just need to add an ability tree like you did for fairies, spellcasters, werewolves, or vampires. Discover University: Honestly, after buying this pack, I regretted it too much. Although the name is Discover University, there is nothing we can discover :)). We need classes to study and discuss. It could be simple like High School, and I hope we can attend sports competitions as well. Horse Ranch: It would be greater if the horse competition were not just a rabbit hole. As an occult player, I recommend having more battle interactions between occults such as spellcasters vs. vampires, spellcasters vs. wolves, and possibly fairies vs. spellcasters, fairies vs. vampires, and fairies vs. wolves. By the way, I appreciate the development team's efforts these days to fix so many bugs. That's why I made this post to suggest improvements for the team. I think what I listed here are things the team has already done with newer packs, so I may not have any problems with old engine limitations. Anyway, the game still has too much potential to grow and attract new players.10Views0likes0CommentsCross-Platform DLC Transfers for The Sims 4
Dear Reader, As a dedicated Sim player for over 18 years, I genuinely love and enjoy the game. While I've occasionally been frustrated by some updates (or the lack thereof), nothing has been more disheartening than the inability to transfer purchased packs across platforms. I currently play on PlayStation but have been considering switching to PC/Mac for greater convenience, especially when traveling. However, I was shocked to discover that the significant investment I've made in The Sims 4 content—over $1,400 across expansion packs, game packs, stuff packs, and kits—would not carry over to a new platform. This limitation is both frustrating and discouraging for loyal players like myself. What is the point of having an EA account if it doesn't provide the flexibility to access purchased content across platforms? The idea of repurchasing the same DLC content for another $1,400 is unreasonable and alienating to devoted fans. Allowing cross-platform pack transfers would offer more advantages than drawbacks: Player Loyalty and Customer Appreciation: The Sims franchise thrives on its passionate and loyal player base. Allowing cross-platform pack transfers would show that EA values and appreciates its most dedicated players. Increasing Player Engagement: Players are more likely to engage with the game on multiple platforms when their content carries over. This flexibility enhances the player experience, encouraging greater long-term involvement in the game. Consistency with Industry Trends: Cross-platform play and transferable purchases are becoming industry standards. Major gaming companies such as Epic Games, Microsoft, and Ubisoft have embraced this model, making it easier for players to access their content across different devices. EA should follow suit to remain competitive and player-focused. Convenience for Players on the Go: Gaming isn't confined to a single device anymore. Many players, myself included, would love to play The Sims 4 while traveling or on road trips by simply hotspotting a laptop to a phone. Without cross-platform content, this becomes nearly impossible for console players. Protection Against Piracy: The current system inadvertently encourages players to seek unauthorized ways to access their paid content on other platforms. Offering a legitimate solution for transferring packs would reduce the incentive for piracy. Increased DLC Sales: Players who have the flexibility to use their packs across platforms are more likely to continue purchasing new content rather than feeling alienated by platform restrictions. Improved Customer Satisfaction: Happy customers are more likely to recommend the game and remain loyal to the franchise. Allowing pack transfers would address a significant pain point for many players, fostering a more positive relationship with the EA brand. I understand that some might argue I should simply remain on PlayStation, but it's not always practical. Being able to hotspot my laptop during travel and play like so many other players would be a game-changer for me. I appreciate the hard work the team puts into developing new content, and I'm more than willing to continue supporting The Sims series financially. However, I cannot justify paying twice for the same content. Loyal fans deserve a better solution. I sincerely hope EA will consider addressing this issue and providing a solution that benefits the entire player base. Thank you for your time and for listening to this long-time player's concerns. ~ Haley443Views8likes47CommentsIdea for new pack
It would be nice to go to the grocery store and buy food. Be able to check out at the cashier Or work at the grocery store as a cashier. One of my favourite packs is Get to work. Its so fun going to work with your sim. Please sim gods make more content that I can go to work with my sim instead of a dark hole.12Views1like0CommentsLife Transitions: Divorce, Co-Parenting, Therapy & Modern Families
Pack Type: Game Pack Overview The Sims 4 has explored weddings, parenting, infants, and growing together, but one major life transition is missing: divorce and how families evolve afterward. Relationships do not always end cleanly, and families often continue in new forms. This pack would focus on separation, co-parenting, blended families, emotional healing, and professional support systems such as therapy and legal services. Core Gameplay Features Formal divorce process with amicable or contested separations. Custody arrangements for children include shared custody, primary household, and visitation schedules. Alimony and child support systems tied to income, careers, and household funds. Co-parenting relationship status such as respectful, tense, hostile, or healed. Emotional impacts on children and teens, especially during key growth stages. Blended family and stepparent dynamics. Therapy and Healing Gameplay Individual therapy, couples counseling, and family therapy. Therapy affects moodlets, traits, and long-term relationship outcomes. New interactions such as reflecting, setting boundaries, processing emotions, and rebuilding confidence. Teens can attend therapy to cope with family changes and emotional growth. Therapy is presented as a positive tool focused on healing, communication, and resilience. Legal and Career Gameplay Lawyer career path with a focus on family law. Sims can hire lawyers to handle divorce proceedings, custody negotiations, and alimony or child support agreements. Lawyer skill progression influences outcomes such as amicable versus contested resolutions. Court-related events are handled off-lot like existing career systems. Why This Is Needed The Sims 4 represents many joyful beginnings but lacks meaningful gameplay for when relationships end. Divorce and separation are real parts of life and can be portrayed in a respectful and growth-focused way that aligns with the tone of The Sims. Who This Pack Is For Story-driven players, legacy and generational players, players who enjoy realistic life simulation, and families with teens navigating emotional development. Why It Fits the Sims 4 This pack would complement existing family-focused packs by emphasizing adaptation, healing, and long-term family dynamics. Life is not only about beginnings but also about transitions, support, and growth.11Views0likes0CommentsWorking shops complete with tills
Either Sims 2 or 3 had something like this. Shop is a lot type with some premade shops but can also be custom-made similar to bars etc. Sim enters lot similarly to a library. Can browse or buy items from shelves. Bookshop would use (any) bookshelves, greengrocers and other shops would have a retail shelf type (new item) which can be either a wall shelf (single-sided) or shelves island (double-sided), configured similarly to washbasin types: Set to greengrocer, fruit and vegetables Set to supermarket/grocery store, would show a variety of items such as cereal boxes, fruit, crockery etc. It could be possible to set per-aisle block but that's more complex. Maybe the Sim uses a trolley (shopping cart) while in the shop? Jewellers would have a different shelf block type more befitting a jewellers. Here Sims can buy earrings, necklaces, wedding rings etc. Garden shop where Sims can purchase more plant types for their residence along with gnomes and other garden-related features Clothes shop using clothes rails as in Sims 2: https://sims.fandom.com/wiki/Clothing_shop Eco shop/gemstones crystals ornaments, windchimes Sim can Browse the shelves (shows the purchasing list) and then add items to cart/trolley. The cosmetic layout of the greengrocers doesn't have to match actual content per-shelf, just cosmetics (e.g. apples, pears, bananas). When desired items selected and transaction completed, the Sim will go to the next available cashier as in real life. Items added by pack: Retail shelf and jeweller's shelf Large shop doors and sliding supermarket doors New fruit, vegetables, plants, decorative features, books, clothing, and decorations which are only available via purchases in the Sims' shops rather than build/buy menu. Basically any items from the shop types. Sandwich board configurable to various shop types with different designs Hanging shop sign Picture windows (big windows) if not already in base game Advertising billboards Decorative elements for various shop types Large shop signs (painting type)39Views1like4CommentsHairstyle Creator Kits for Straight, Wavy, Curly, and Afro Options
Most of the hairstyles in the game just aren’t great — it’s almost impossible to find hair that looks as good as custom content. I think we really need Creator Kits focused on hairstyles. There could be four separate kits for straight, wavy, curly, and afro hair — and honestly, even 2 or 3 kits for each type would be amazing. I’d be happy to pay $15 instead of $5 for these kits if it meant getting a lot of variety with high-quality — not blurry or low quality-looking and I’d want them to be available for every life stage, all the way down to toddlers. The game really needs more beautiful hairstyles. And clearly we won't get that top notch looking hairstyles with expansion packs. Please, consider working with talented CC creators (like the ones I’ve listed below) to release at least one or two hairstyle kits for each hair type. If each kit had 10–15 new hairstyles that also worked for toddlers and children, there would be so many players willing to pay extra — myself included. We desperately need more high-quality hair in the game. For Straight Hairs; For Wavy Hairs; For Curly Hairs; For Afro Hairs;213Views13likes11CommentsForever Free Packs for Everyone
The Sims 4 is a 10-year-old game with over 90 DLC packs, and EA will likely keep releasing more for years. Competing life-sim games like Inzoi and Paralives offers much of this content in their base game. For example, Inzoi can provide content equivalent to 30–40 Sims 4 packs in its basegame for the price of just one expansion pack(40$) and we already have 20 of them. To stay competitive and keep players engaged, EA should make some older packs permanently free—such as Seasons, Cats & Dogs and Get to Work. Giving 2–4 free packs from each pack category would greatly benefit new players so they can complete other packs without pirating. For players who already own these packs, EA could offer new Kits free for a month (like they did with Desert Luxe Kit when The Sims 4 became free). I think forever free packs should be; 2 expansion packs -> seasons, cats and dogs (out of 20 eps) 2 game packs -> dine out, get to work (out of 12 gps) 4 stuff packs -> cool kitchen, bowling night, backyard, spooky (out of 20 sps) 4 kits -> throwback fit, industrial loft, blooming rooms, carnaval streetwear (out of 30 kits of excluding 11 creator kits and 2 spongebob kits, total 43)18KViews36likes45Comments