@simsplayer818 Yeah, all these are great tips if you play one or a couple of households but not if you play rotationally. As I said in another post, I play currently 36 households at a time which means that I spend only 1/36 of the time in each household and I need to know that the sims can sustain themselves with enough income to pay their bills also when I don't actively play their household. If it was possible for them to sell produce such as honey, milk, crop, veggies, juice, wool, knits, fish, seashells etc. in their shop or road side sales tables, also when I'm not actively playing them, then that would be a great solution. And don't get me wrong, all you tips are great if you concentrate on actively playing one or a couple of households. It even fills the game play if you play such a way with more activities and content for you as a player. But for rotational play it doesn't work. Income needs to come in regularly then so I still think it would be a good idea to make Farmer a career option. Or, even better, make it possible for us to set up our own careers by choosing a job title, which income ladder it should have and how much increase per promotion, which days a week to work and which days are holidays. That, if anything would be a dream come true and would open up for very fun gaming. We could even choose the job outfits for all the different promotion steps and we could create whatever jobs we wanted our sims to have. It is great that we can set a job title as a self employed sim but it doesn't give us any income, it's just a title now. It's good though, a good beginning and a great tip if you don't play rotationally.