A Sims 4 Store
Ok, I believe I may have shared this before... but I can't help feel this bares repeating in hopes it will grab EA's attention. I have seen on numerous blogs over the course of the previous years that the more DLC/packs EA Sims 4 puts out, makes it not only difficult on the wallet for many people who really do wish they could have them in their games but for some may find they don't have as good of a computer system to handle all these packs at once. With me, personal tragedies have affected my life and family. So, my buying days of these packs are extremely rare. Plus, with so many bugs that our games faced, I didn't want to add more problems than we already faced. Additionally, there are some packs, like Life and Death that are too "dark" for me to want to play given my current situation. Yet, there are some gorgeous items and CAS hairstyles and clothing I would love to have in my game from that pack. But, with more and more fixes taking shape, I am now more open to getting more DLC for my games again. But again... cost plays a factor for me right now and some packs just are not for me... but some items within them are. With this, Sims 3 had a store where we could purchase worlds and content for our games. I would love to see this return for the Sims 4 with a bit of a twist than it was before.... To offer worlds from these various packs with little to no content... just a blank world from these packs for us to play around with and explore. To offer content from all the various DLC expansion, game, and stuff packs as either smaller sets or individual items for us to purchase with sim points or watch small ads to generate points towards these purchases. This way if either we are on a tight budget, have less space on our pc, or find the theme to some of these packs are not what we want in our games, yet find some CAS/Buy/Build items wanted in our games, we can have this opportunity to get them. This generates more money for EA in more ways than one. It not only generates income from the players, but if they offer ads for us to watch to generate store points the kickbacks from these ads from various business would add even more income to line EA's pockets. All in all, this is a win win for everyone. Thank you again for your consideration.1View0likes0CommentsA Free African World???
There were rumors started not only of the new Ep that is to come out soon, but also that EA was planning to give us all a free world based on Africa, but for some reason got canned... I later heard it didn't go through in fear this world would not be welcomed or liked by us Sims players. I would like to know why. While I am not personally of African descent, I would absolutely go crazy over the idea of getting such a free world to play as this!!! In previous surveys EA put out for the Sims 4, I mentioned we don't have nearly enough content to truly properly furnish a whole house to honor this nationality. Since then, we may have more clothing and hair styles now and sure we have a plant, a rug, a pillow, a framed picture, a lamp... but what about the rest of the home? We have stuff for a more "R&B"/Rap culture... but that is not my interest. I like more authentic African art and stylings of furniture. To have some decent food choices that also resembles this heritage. This game is supposed to support all backgrounds, nationalities, and lifestyles. But over the years, we have had plenty of Asian content, which is very cool. But when it comes to other cultures... not so much. I Would love my sim to have a world and great choices of furnishings (and not just one chair and a couch) How about some a couple of couches with pillows and throws and some without. The same with the living room chairs and maybe a nice **bleep** to match. A really great dining room set. Lighting consisting of ceiling, floor, and wall light sets and other accent lighting. A single, double, and kids bed...a whole bedroom set that consist of dressers, hanging cloths, night stands. When it comes to decor, how about more plant choices, rugs, pictures, Wall sculptures, mirrors, and most definitely different sized curtains to accommodate this theme. Some awesome outdoor trees, flowers, shrubbery. EA went all out in giving us so much awesome free content to accommodate babies coming into the picture. The same happened with a drop that consisted of new buildmode and buymode items and added colors to base game content. So, why not do this for all of us who are interested in learning about or living this cultural experience? I actually read some of the content that pertains to other cultures in our Sim's game like foods... what they are made of and if they are used during a special occasion, as well as, the names of outdoor plants and trees from other parts of the globe and what they provide for the people. I find this game not only entertaining but also educational too. EA please reconsider! If anyone agrees, please like this post so our voices are heard and hopefully answered. Thank you for your time.105Views9likes8CommentsYes it's free, but timing isn't...
This Deck The Palms login event was not it.. albeit, it was like the very first "log in event" where you just had to log in to claim rewards, which is easy enough! But during the holidays when people are the busiest? And if you don't log in e v e r y d a y, you'll MISS OUT?! So for those whom were traveling, studying or just can't get to their game for whatever reason, you say OH WELL!TOOBADSOSAD!? Not to mention this event wasn't advertised at all! I didn't even know until I logged in 1 day. Shameful.229Views10likes12CommentsHot Take: Bars Are Appliances
Objects by Function > Appliances > Bars & Banquets Consider moving Bars, Bar Backs, and Banquet Tables out of Activities & Skills and into Appliances for convenience and functionality. Bars are an Appliance by reason of: Bars produce food and drink Sims dine at counter Mixology is a branch of the Culinary career track Bars produce dirty dishes Bars match countertops Bars fit in Kitchen and Dining environments Drink Trays are found in Appliances Banquet Tables are an Appliance by reason of: Spawns prepared meals Produces dirty dishes Used for dining Drink Fountains are found in Appliances Food Craft vs Creative Craft Assuming the original intent of categorizing Mixology as a Creative Activity was because your Sim can “craft” a mixed drink. But the “craft” that is produced is consumable, which is more in-line with the Cooking activity. Instead, consider limiting Creative Activities to creative arts, performing arts and arts & crafts. Using the logic that objects which produce consumable crafts are Appliances could also be applied to the [ECO] Afizzionissimi Fizzing Station and the [HR] Rootin' Fruit'n Nectar Maker, making these objects appliances as well. Thank you for considering my suggestions.6Views0likes0CommentsHot Take: Fireplaces Are Appliances
Objects by Function > Appliances > Fireplaces Fireplaces are customarily considered an Appliance, like a heater or a furnace. Fireplaces serve a specific function: Generating heat. Fireplaces can warm-up rooms in cold weather with Seasons pack installed. Fireplaces can warm up chilled Sims. Fireplaces are an Appliance by reason of: More functional than decorative Can be upgraded Sim can interact with Fireplaces Pose a fire risk, decorations do not Radiators and Space Heaters are listed in the Fireplace subcategory Benefits for moving Fireplaces to Appliances: Provide a proper home for Fireplaces in the Off-The-Grid category Clear out Fireplaces from the Miscellaneous Off-The-Grid subcategory Move Fireplaces into Off-The-Grid > Appliances Open up a subcategory slot in Decorations for new subcategories Gameplay opportunity Update Fireplaces to include more interactions: Allow cleaning - Fireplaces can clog with soot = Upgrade: Self-cleaning Allow breakage - Uncleaned fireplaces can break = Upgrade: Unbreakable Mishap: Soot Cloud - covers Sim in ash, deplete hygiene, ash piles, smudged floor [Seasons] gameplay: Description spec: Heat rating Footprint: Heat radius Upgrade: Increase Heat radius More consideration: Wood burners/fire places not enough to keep sims warm Objects by Function > Appliances > Heating & Cooling Another option is to convert the Fireplaces category into a Heating & Cooling category and include cooling objects: Ceiling Fans Table Fans A/C units Floor Fans When these objects are turned on with the [Seasons] pack installed, it would cool off a room. Gameplay opportunity Make these cooling objects functional: Allow breakage - Upgrade: Unbreakable [Seasons] gameplay: Interaction: Cool Self Description spec: Cooling rating Footprint: Cooling radius Upgrade: Increase Cooling radius IDEA: More Cooling objects Window Fan Insert Portable AC Pocket Fan - handheld mini fan, personal inventory object - perfect for Heatwaves if stuck outside (hiking, camping, exploring) Paper Hand Fan - personal inventory object (vintage option) Neck Fan - wearable accessory, personal inventory object - wear in Saunas to avoid overheating Thank you for considering my suggestions and ideas.9Views0likes0Comments" Heavy with Hardware Retail Counter" swatch update to match " VAULT" items 🫶🏽
Any chance we can get a swatch update for the "Heavy with Hardware Retail Counter" to match the updated swatches for the "VAULT Modular" counters and cabinets (seeing as though they are technically all a set / to go with each other) ???? Bonus relevant request: To have the retail pedestals/displays also receive swatch updates for all the wood tones/textures as well 😄😘6Views1like0CommentsIDEA: New Category: Outdoor
Have you ever noticed that Outdoor has its own subcategory in many Buy Mode categories? Comfort > Outdoor Furniture (Seating) Activity > Outdoor Activities Appliance > Outdoor Cooking Lighting > Outdoor Lights Surfaces > Nope! (Miscellaneous) There are plenty of Outdoor objects to warrant its own focused category in Objects By Function, handled the same way as Kids, Pets, Off-the-Grid, and Water Features. Buy Mode > Objects by Function > Outdoor Suggested Outdoor subcategories: Appliance - BBQs, Trash Bins, Mailboxes, Generators, etc Activity - Gardening, Rocketship, Playground, etc Lighting - Porch Lights, Street Lights, Garden Lights, etc Plumbing - Public Toilet, Privy Bush, Hot Tub, etc Decoration - Business Signs, Garden Decor, Trellis, etc Comfort - Benches, Poolside Lounges, Tents, Cots, etc Surfaces - Picnic Tables, Patio Tables, etc Function vs Focus Function Subcategories contain objects that perform specific functions. The function of a dining chair is the slot to a table or desk. The function of a bed is sleep. The function of a countertop is food prep. The function of a bookshelf is reading. The function of a shower - you get the picture. The function of Outdoor… is to be placed outside? Perhaps a new way to look at Outdoor is not as a function but as a focus. Focus Categories contain a variety of functional objects, but all objects are focused on a common theme, such as: Kids is a focus category; subcategories focus on kids activities, kids furniture, kids toys, etc. Pets is a focus category; subcategories focus on pet care, pet furniture, pet training, etc. Off-the-Grid is a focus category; subcategories focus on utility-free objects. Water Features is a focus category; subcategories focus on fountains, pools, ponds, etc. Make Outdoor a new focus category; focusing on outdoor decor, outdoor furniture, outdoor activities, etc.14Views0likes0CommentsPlease reconsider making players wait until 'early February' for the photo fix!!
I understand that the Sims team has already identified a fix for the issue causing photos to turn black after the recent update. If this is the case, please can we have a hotfix ASAP as many players will not be able to enjoy/play the game until the update.22Views1like1CommentFED UP with SIMS 4 bugs
So on Jan 13 we received a great gift so they said and it would fix the big problem of photos turning black and painting for reference turning white. With great anticipation I checked it out. Here's the rub: Not only were the previously black photos and white paintings by reference unchanged, but those photos and paintings that were ok before the update suddenly were all black or white. All those years of game play history down the tube. I've had this game since it came out and those photos and paintings were a place where memories of early story telling were held. Additionally another old bug crept back in - the event squares in San Myshino were suddenly filled with detritus from previous events. A fix should not do the opposite of the problem. When updates to the game or new kits, expansions, etc are added they should not ruin the work that took place before the update or installation. Some bugs continue on for years and there are so many it is hard to keep track, I just don't use those features anymore, but this latest debacle is over the top. EA games and the team at SIMS 4 needs to hear from all of us all the time that we are not satisfied with this state of the game. (The problem with the black photos and white paintings had come up before and was fixed for me but I had to painstakingly go back to old games, save households and lots (or rooms in the case of apartments) to my gallery and rebuild the worlds. Sometimes old paintings and photos would come back. But friendships and relationships had to restart in the new games. When I spend more time troubleshooting (which should be in the job description of EA employees not customers), rebuilding worlds or lots, even finding old enough saves to start again from, than I do playing, then perhaps it is me who is crazy for continuing with this product. And to the EA SIMS staff, I do not, nor have I used any mods or custom content in the game. I sought to play only with Maxis content to lessen the possibility of bugs and corruption to the game. I think EA Games and the SIMS team owe us customers more than a verbal apology and they should start living up to their Values which they prominently displayed along with the Jan 13 update and I include below. They should also better playtest their updates and new creations, go back to the various add-ons that seem to have triggered these issues and correct them so they don't occur again. Thank GOD EA Games does not design airplanes. Creativity: The Sims is a canvas for imagination. yet that imagination is discouraged and destroyed by bugs We build tools that awaken the artist, architect, and storyteller in everyone. We celebrate ideas from the bold to the mundane and the wildly imaginative space in between that make our world shine. Play: The Sims thrives on play. yet we spend more time on repairs and troubleshooting, rebuilding and adjusting our play to account for repeated buts. That experience is not protected and has consequences. We embrace the surprises, the plot twists, the happy accidents and the small moments that snowball into epic stories. We protect experimentation without consequence, because some of the best stories come from turning mistakes into moments of magical delight. Choice: The Sims is defined by decisions. I seem not to have control of details including big ones if EA games keeps taking the results away We create systems that give players meaningful control over every detail, big or small. We empower players to steer lives and worlds in any direction they imagine. Inclusivity: The Sims is for everyone. The game is not for anyone who tries to build stories and preserve details along the way of those stories through pictures and paintings, carefully built lots, etc. We reflect the wide, colorful spectrum of identity and self-expression so every player feels seen and celebrated. We build features that let all players create the Sims they feel connected to, and explore their identities, without judgement. This work never ends; we continue learning, growing, and finding new ways to make every player feel seen. Community: The Sims is a community-driven game. individual creativity is thwarted when bugs destroy the work. We support the players who shape our worlds through their stories and creations, building a shared culture. Together, individual creativity becomes something shared and spectacular. That’s what makes The Sims community the best community in games. As we continue building the future of The Sims, our team's creative control, guided by our values of inclusivity, choice, creativity, community, and play, has not changed. And at its core, The Sims will always be life, your way. I doubt that many of us really feel Sims supports this based on the frequency and seriousness of the bugs that seem to be increasing exponentially.73Views1like4CommentsSuggestion: New Walls View Mode
Currently, there are three settings for the Walls View: Walls Down View - all walls are invisible Walls Cutaway View - exterior walls that would block the camera's view and interior walls are invisible; other exterior walls are visible Walls Up View - all walls are visible For screenshots of my Sims' activities, I would like an intermediate setting between the current Walls Cutaway View and the Walls Up View. Basically, I would like a setting where only the walls that would block the camera's view of the current Sim are invisible. Here is an example of a screenshot of a Sim near an exterior wall, using the Walls Cutaway View: I'd like the back walls of the room she's in to be visible, so the camera doesn't see all the way through the living room, the dining room, and the kitchen to the back of the house. But if I use Walls Up View, then the exterior wall blocks the camera's view, like this: I would like an intermediate "Walls Minimal Cutaway View" that would let me see into the room where my Sim is, without seeing all the way through the house. This would allow me to take better screenshots, where it looks like my Sim is in a real room. It would also make it easier to decorate interior walls in smaller rooms (e.g., bathrooms), where it can be difficult to view the interior wall without the top of the wall on the opposite side of the room getting in the way. Thanks for your consideration.20Views3likes0Comments