Hairstyle Creator Kits for Straight, Wavy, Curly, and Afro Options
Most of the hairstyles in the game just aren’t great — it’s almost impossible to find hair that looks as good as custom content. I think we really need Creator Kits focused on hairstyles. There could be four separate kits for straight, wavy, curly, and afro hair — and honestly, even 2 or 3 kits for each type would be amazing. I’d be happy to pay $15 instead of $5 for these kits if it meant getting a lot of variety with high-quality — not blurry or low quality-looking and I’d want them to be available for every life stage, all the way down to toddlers. The game really needs more beautiful hairstyles. And clearly we won't get that top notch looking hairstyles with expansion packs. Please, consider working with talented CC creators (like the ones I’ve listed below) to release at least one or two hairstyle kits for each hair type. If each kit had 10–15 new hairstyles that also worked for toddlers and children, there would be so many players willing to pay extra — myself included. We desperately need more high-quality hair in the game. For Straight Hairs; For Wavy Hairs; For Curly Hairs; For Afro Hairs;213Views13likes11CommentsForever Free Packs for Everyone
The Sims 4 is a 10-year-old game with over 90 DLC packs, and EA will likely keep releasing more for years. Competing life-sim games like Inzoi and Paralives offers much of this content in their base game. For example, Inzoi can provide content equivalent to 30–40 Sims 4 packs in its basegame for the price of just one expansion pack(40$) and we already have 20 of them. To stay competitive and keep players engaged, EA should make some older packs permanently free—such as Seasons, Cats & Dogs and Get to Work. Giving 2–4 free packs from each pack category would greatly benefit new players so they can complete other packs without pirating. For players who already own these packs, EA could offer new Kits free for a month (like they did with Desert Luxe Kit when The Sims 4 became free). I think forever free packs should be; 2 expansion packs -> seasons, cats and dogs (out of 20 eps) 2 game packs -> dine out, get to work (out of 12 gps) 4 stuff packs -> cool kitchen, bowling night, backyard, spooky (out of 20 sps) 4 kits -> throwback fit, industrial loft, blooming rooms, carnaval streetwear (out of 30 kits of excluding 11 creator kits and 2 spongebob kits, total 43)17KViews36likes45CommentsA Jewelry Kit
We have tons of CAS kits, BB kit, we have a make up kit, and a gameplay kit, but what about a jewelry kit specifically to Jewelry like a necklaces, earrings, bracelet, piercings, watches, rings and double rings (Big Hint for the devs add a swatch for the base game engagement ring and add a wedding band with it so we can have an engagement ring and another swatch with the engagement ring and wedding band together let it have all the same color swatches.) it's good for story telling.82Views6likes9CommentsFeedback/suggestions For The Sims 4
Hello! So I've been playing The Sims 4 on my Mac for a while now, a bit after it came out, and I currently own every expansion pack and stuff pack. I am such a huge fan, but I think, especially with the new Toddler update out, that there can be some really easy improvements to the game. I'm new to this forum so if I put this in the wrong area or something, I'm really sorry! I'm not trying to mislead anybody or create spam, but I just thought it would be fun to put some ideas out there! So one thing I've wanted since the update came out was the ability to interact with Toddlers in more ways. For example, I really want to be able to hold Toddlers without the instant (and unremovable) action to put him/her down. This becomes tedious because I like the thought of my parent sim talking to another person while holding the Toddler at the same time. This is more realistic and really cute! I also want to be able to sit on a couch or in a chair with a toddler in my arms, or to be able to have a toddler snuggle up to my sim while he/she is sleeping or napping on a couch, lounge chair, or bed. I want to have more food options for the toddlers and some new furniture for the Toddler sort as well - I think that would make decorating a lot easier. Also, I would love more hair and clothes! That's all, and I know that's a lot, but there are some pretty cute suggestions in there that I think would definitely make the game more interesting. Please take a look if you can! Once again, I'm really sorry if I put this in a wrong place or did something else wrong - it's only because I've never done this before. Have a super awesome day! Happy simming!17KViews13likes81CommentsWhat Survey Question Gave them the Idea for Spongebob?
Soooo... I just found out that the SpongeBob packs, or kits, or whatever they are... are going to be released. Now, I want to know which of all the survey questions and surveys we completed said we wanted this? I am trying to remember whether anything was mentioned about this? Maybe I missed it? I am so confused. I also am telling myself I might have misunderstood a question and voted for this? I don't understand why this gets dropped out of nowhere, and I feel it has nothing to do with the core game other than a cash grab. I'm just so lost about the choice of this release and whether we said we wanted something like this. From what I saw from the Star Wars pack, this is going to be that, OR worse.159Views5likes7CommentsNo more live events!
Nobody asked for this. Seriously. I'm sure the executives at EA love live events because they pump up login numbers, but they're terrible for the players: Inciting FOMO- being limited-time events with no other official way to unlock the content, players that can't/won't use mods miss out if they're not playing during the time an event is live. Forcing a specific playstyle- The appeal of The Sims has always been that it's your sandbox to do what you want in, but unless a player completely avoids opening the game in online mode, these events intrude upon gameplay without an opt-out. That was probably the thing that annoyed me most about Reaper's Rewards, having the event pop up in saves I didn't intend to play through it in. Forcing online play- The Sims 4 is a single-player game, therefore playing online should never be mandatory, let alone a requirement to get and keep content. Bugs, bugs, bugs- The Happy at Home content had to be handed out to everyone because so many people had trouble getting it in the intended manner; Answers HQ and social media were flooded for the duration of the event with reports of problems playing Reaper's Rewards and getting its loot. I don't trust that Cozy Celebrations is going to be any better in that regard. Seriously, bugs- The dev time and energy that's going into pushing this mobile-game-esque nonsense would be much better spent fixing major issues with the game, as the playerbase has been clamoring for for years and as EA has promised they were going to devote more time to. When I saw there was a patch today, I was hoping it would include some of those fixes. At the very least, it's unacceptable that trans bodies are still broken several months and several patches after that bug was introduced, despite EA/Maxis's lip service to depicting diverse Sims and a modder showing how easy it was to fix within a week of the patch. Please, EA. Save this nonsense for multiplayer games and/or Project Rene (since it doesn't sound like it's going to be a traditional Sims game anyway.) Sims 4 doesn't need it and the players don't want it. As for me, I may just keep my game totally offline until after the event so it doesn't interrupt my gameplay. Until the next FOMO-fest comes around, anyway...2.2KViews61likes88CommentsThe New Look For the Event Goals Menu . . .
I have to say I find the new look, while colorful, to be very hard to read. Don't know if it's just my eyes, which are problematic, at best, but while my Sims were busy celebrating Liberty Day, one I created, I discovered an orangish-red pool of color underneath the firework icon, one of the goals for this 'holiday'. Then I really started to give the entire menu a good looking over. I do make a point to help each and every Sim in my household to fulfill these goals, so that they aren't grumpy over the awful holiday, or it's over messages that come up around 2AM, game time. But even though they were present, I couldn't see any checkmarks displayed by the goal. And what it with the two rather squiggly lines on the end of the event? I found I could barely see any checkmarks beside each goal to make certain my Sims had fulfilled them. As it ended up, most of the household had a miserable time, despite my efforts to corral them to watch the fireworks. Is there a way to darken the checkmark so that its existence is more clearly seen, by chance? Had I realized at the time, they didn't fulfill this, I could have tried again. There was time on the clock, after all. Please, and thank you, in advance. Thank you for your attention in this matter--- ~GalacticGal.19Views0likes0CommentsCross-Platform DLC Transfers for The Sims 4
Dear Reader, As a dedicated Sim player for over 18 years, I genuinely love and enjoy the game. While I've occasionally been frustrated by some updates (or the lack thereof), nothing has been more disheartening than the inability to transfer purchased packs across platforms. I currently play on PlayStation but have been considering switching to PC/Mac for greater convenience, especially when traveling. However, I was shocked to discover that the significant investment I've made in The Sims 4 content—over $1,400 across expansion packs, game packs, stuff packs, and kits—would not carry over to a new platform. This limitation is both frustrating and discouraging for loyal players like myself. What is the point of having an EA account if it doesn't provide the flexibility to access purchased content across platforms? The idea of repurchasing the same DLC content for another $1,400 is unreasonable and alienating to devoted fans. Allowing cross-platform pack transfers would offer more advantages than drawbacks: Player Loyalty and Customer Appreciation: The Sims franchise thrives on its passionate and loyal player base. Allowing cross-platform pack transfers would show that EA values and appreciates its most dedicated players. Increasing Player Engagement: Players are more likely to engage with the game on multiple platforms when their content carries over. This flexibility enhances the player experience, encouraging greater long-term involvement in the game. Consistency with Industry Trends: Cross-platform play and transferable purchases are becoming industry standards. Major gaming companies such as Epic Games, Microsoft, and Ubisoft have embraced this model, making it easier for players to access their content across different devices. EA should follow suit to remain competitive and player-focused. Convenience for Players on the Go: Gaming isn't confined to a single device anymore. Many players, myself included, would love to play The Sims 4 while traveling or on road trips by simply hotspotting a laptop to a phone. Without cross-platform content, this becomes nearly impossible for console players. Protection Against Piracy: The current system inadvertently encourages players to seek unauthorized ways to access their paid content on other platforms. Offering a legitimate solution for transferring packs would reduce the incentive for piracy. Increased DLC Sales: Players who have the flexibility to use their packs across platforms are more likely to continue purchasing new content rather than feeling alienated by platform restrictions. Improved Customer Satisfaction: Happy customers are more likely to recommend the game and remain loyal to the franchise. Allowing pack transfers would address a significant pain point for many players, fostering a more positive relationship with the EA brand. I understand that some might argue I should simply remain on PlayStation, but it's not always practical. Being able to hotspot my laptop during travel and play like so many other players would be a game-changer for me. I appreciate the hard work the team puts into developing new content, and I'm more than willing to continue supporting The Sims series financially. However, I cannot justify paying twice for the same content. Loyal fans deserve a better solution. I sincerely hope EA will consider addressing this issue and providing a solution that benefits the entire player base. Thank you for your time and for listening to this long-time player's concerns. ~ Haley400Views7likes45Comments