Feedback: bulldozing lots from main world screen
I thought there was another thread somewhere about this but I can't find it, so I've created a new one (it could have been perhaps only mentioned within another topic).
Is it possible to give us the option to bulldoze lots without having to load the lot first? It seems it would help correct issues such as specific lots crashing the game (one recent thread HERE) and also wiping the map clean for those users who wish to completely remake it without the loading screen each time.
Thanks for any consideration you can give to this!
@LadyAofPineapple - I agree. A Bulldoze button would be a good addition for the Manage Worlds screen.
Why code a Bulldoze button that's accessible from the Manage Worlds screen?
- To empty multiple lots without the need to load into each lot.
- Bypass multiple loading screens.
The current system to Bulldoze multiple lots:
Starting from the Manage Worlds screen:
- Select Lot > Confirm
- Loading Screen...
- Bulldoze Lot
- Select Manage Worlds
- Loading Screen...
- Repeat
OPTION 1: Workaround
Preparation
Steps for creating an EMPTY Lot Library
- Find the smallest Empty lot (20x15 in Newcrest)
- Select Lot > Confirm
- Loading Screen...
- Save Lot to Library
- Exit to Manage Worlds
- Loading Screen...
EDIT: These steps no longer needed
Naming convention is key.Type "Empty" in each title for easy searchability.Example: Empty 30x20Searching for "Empty" will result with all Empty Lot saves to choose for placement.
Repeat for each lot size EDIT: j/k you only the smallest lotEDIT: j/k you only need to save the smallest size lot.15×10 (Sylvan Glade)20×1520×2030×2030×3040x2040×3040×4050×4050×5064×64
Now your Library is ready for any variety of Faux-Bulldoze options to implement from the Manage Worlds screen.
Placement
From the Manage Worlds screen:
- Open Gallery - F4
- Go to your Library
- Select a saved "Empty" Lot by size
Choose Placement option:- Place & Edit - One off
- Place Lot - If placing multiple "Empty" Lots
- Select: Place Lot
- Choose lot to make "Empty"
- Click Confirm
- Pop-Up (Furnished or Unfurnished?) > Confirm
- Repeat for additional "Bulldozing"
OPTION 2
Create a Bulldoze Button clickable from the Manage Worlds screen.
- Choose lot
- Click Bulldoze
Which way seems more efficient?
Personally, I'm all for Option 2.