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canelacaliente
Seasoned Ace
1 day ago

Ghosts block ultra speed while household sleeps

Issue Description:
When a tombstone or urn containing a ghost is placed on a residential lot, the automatic ultra speed (speed 3, triggered when all Sims in the active household are asleep) does not activate. The presence of a non-playable ghost on the lot prevents the game from speeding up through the night, even though the ghost is not a member of the player's household and does not require active management.

Expected Behavior:
When all Sims in the active household are asleep, the game should automatically increase speed to ultra (speed 3) regardless of non-playable entities on the lot. Ghosts generated from tombstones/urns are not controllable Sims and should not block ultra speed, similar to how pets, visitors, or NPC service Sims do not block it.

Steps to Reproduce:

  1. On a residential lot, have a Sim die and place their tombstone or urn on the lot.
  2. Wait for night time (approximately 11:00 PM to daybreak) when ghosts typically appear .
  3. Ensure all Sims in the active household are sleeping in beds.
  4. Observe the game speed.

Actual Result:

  • The game does not automatically increase to ultra speed.
  • Speed remains at normal (speed 1) or must be manually increased.
  • The non-playable ghost roaming the lot is treated as an active entity blocking speed progression.
  • This occurs consistently on any night the ghost appears.

Additional Notes:

  • Ghosts in The Sims 4 can appear on residential lots between 11:00 PM and daybreak when remains are present .
  • The ghost is not part of the player's household and cannot be controlled without cheats or specific gameplay (e.g., Ambrosia).
  • The game's ultra-speed trigger appears to check for any Sim on the lot rather than only household members.
  • This issue may affect both tombstones and urns equally.

Impact:
Moderate. Players with deceased Sims on their lots cannot use the convenient auto-ultra-speed feature during nighttime hours. Night cycles take significantly longer to pass, requiring manual speed management or removal of tombstones/urns. This discourages players from keeping memorials on their lots, which conflicts with storytelling and legacy gameplay.

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