Rework the Goofball trait to prefer "funny" interactions
We don't seem to really have a proper "funny" trait since "Goofball" seems to heavily prioritize mischief instead. Kind of a massive empty niche, IMO. Now that we have some really good candidates for a proper "mischievous" trait (Grouch from the Cozy Celebrations event, and most recently Disruptive from EBN from what I've heard), could we please rework Goofballs to be more interested in telling jokes and generally silly behavior? We are sorely in need of a trait for the lovable goofy Sims who just want to make other people smile and laugh with them. Likeable silly people, not dreaded pranksters who destroy their own friendships all the time. Right now, "mischief" interactions seem less about laughing together and more about laughing at others' expense, sometimes in a way that's outright cruel The version of Lazlo Curious in my main Sims 4 save would thank you. As would his family, who constantly has to put up with his antics. 😅 Unless I'm mistaken, the original Lazlo from TS2 was anything but mean-spirited. I'd love so much to be able to capture his original good-natured playfulness in this game too. For now, I think the best I can do is swap out his "Goofball" trait for "Childish". Honestly that could work for him specifically, but still, not the same thing. Silly people without a childish streak are still totally left out right now30Views2likes3Comments🍂 Seasons EP refresh
Hi, EP05 Seasons has several weaknesses compared to the previous games : Lack of features (Snowy Escape, Island Living and other packs have stole several parts.) No new world (probably due to the Winter update for the existing worlds) Calendar became a basegame feature New packs are designed for sunny weather (Festivals not designed for rain and snow, treehouse not designed for seasons, no snow for Ravenwood, Home Chef Hustle not designed for rain) Snowy Escape has its own weather No new occult (Previously TS2 had Plantsims and TS3 had Aliens) No Hail weather "Indoor rain/snow" bug Umbrella bugs So it would be nice if Maxis could refresh this "expansion" pack and add a few things : Swimming pool activities (Slide, ...) Raincoat outfit category as an alternative to umbrellas Igloo (Woohoo spot) Ice lounge Mischievous lightning power (start a fire or summon thunderstorm or fully recharge servos)Smart thermostat upgrade224Views11likes8CommentsPlease Make Mystical and Disruptive Compatible with Macabre
Ever since I heard about the new Mystical Trait, I was so excited to use with my favourite trait Macabre. I just think for a dark fairy or dark spellcaster it be an great complimentary combo. But you "conflicting traits" blocked them... To me the affinity of and to the occults and the affinity of death is ideal for the darker occults and sims. Edit: just noticed Disruptive can't be Macabre either, like wut? Edit, edit: I decided to fix/tweak the tune files in the meantime. If you are interested (the mod is here) I saw no issues when initially testing, as it is just file tuning, but be aware as modding and CC may have adverse effects to your game, and I am just an amateur modder.313Views16likes11CommentsLove Struck Shower Woohoo
I know that the shower woohoo is currently only in Discover University but if they’re not going to have it in as a base game feature, they could at least include it into another fitting pack. I was very sad to discover it not included in Love Struck! I think shower woohoo should at least be added to the Love Struck pack as it came with a new shower and they could change that specific item to include the shower woohoo if they didn’t want to release the full feature with updating the pack. I own Love Struck but not Discover University and I don’t think people should have to own both packs just for a feature to work for the LOVE pack.10Views1like0CommentsCrush for stepfather...
I saw this threads before but are marked as resolved. Unfortunately it is not. I have a clean game (no mods or cc). I chose an option to "adopt as a caregiver" by the new family member. But when the stepdaughter grows up, she has a crush on her stepfather nonetheless (who is seen in the family tree as well). This is weird and makes me uncomfortable.83Views0likes2Comments[EBN] Enchanted by Nature is the first EP I've truly regretted purchasing.
Playing with a brand new Save in a brand new The Sims 4 folder. No mods. No CC. It's a beautiful World .... but: My game has crashed 4 times in 2 days. I rarely have a game crash. Fixed I can't repair my game because "We've paused the download because you don't own this title." Under investigation The Balance and Luck systems overwhelms all other gameplay. The method for monitoring Balance and Luck is buried in the Simology tab. Making it difficult to keep tabs on whilst playing. Especially when playing with multiple Sims. This may be addressed by a patch. Balance and Luck change dramatically, suddenly and inexplicably. E.G. My Sim is fine. Needs are fine. Suddenly he's not caught a fish and his luck is bad? His Balance has plummeted? And now he has some ailment he can't afford to cure so he has to abandon all else to go off in search of a cure. And my Sim hasn't even made it to becoming a Fairy. Sheesh. Back to my regular game. Looking to relax so I open up the household of my nice elderly retired Sim. Of course she's cooking. Of course she catches on fire. Plum. Bad Luck. Out of Balance. Argh. Turned it all off. I am not enchanted.480Views18likes24CommentsAilments
I believe "ailments" introduced to the game by the "Enchanted by Nature" EP could be a good idea if they were not happening ALL THE TIME. If your sim enters a cave or visits a haunted house or gets into any unhealthy environment it would make sense he would get an ailment and needed to find a cure for it. But the way the game is now, all sims will get an ailment out of nowhere, and once it's gone they get another ailment! The game became "Sick Sims". 😒37Views0likes1Comment[W] [EBN] Werewolves get Imbalance due to rage
Due to werewolf rages consisting of long periods with extreme anger moodlets, the balance system almost constantly treats them as imbalanced, giving them debuffs, ailments and bad luck. I believe this is unintentional, as it makes playing a werewolf with ailments/balance enabled extremely difficult. Edit By Crinrict: Added pack tag to title.28Views0likes1Comment