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@BluebellfloraQuit simple. That amount is all the saves etc. in The Sims 4 that is stored in the Documents\Electronic Arts\The Sims 4 folder itself.
The amount of space that is in the Origin folder is round about 44 GB. Together that ads up to max 50 GB. Psychotps was talking about the huge hard disk it would require to ad extra animations for the height of the Sims 4.
I'm still not understanding. How much space do you anticipate a save file to increase by if a user adds a new pack to their game? Or a new feature like new heights was patched in? You also said "saves etc." What other files/folders are you referring to?
I have no idea if adding new heights, and the animation changes this would entail, would significantly add to either hard drive space for the game (I doubt it), significantly increased CPU needs (also doubt it), or increased RAM required by the game (also doubt it). I should imagine it all comes down to the amount of work and hours required by the studio to patch in height changes.
- Trismagistos6 years agoHeroDid you read the whole thread @Bluebellflora ?
I wrote that in the folder Documents\Electronic Arts\The Sims 4 i have stored 2.2 GB of mods and 1.5 GB of custom music. The rest is taken up by saves, caches etc. Please check your own folder and tell me how much space your The Sims 4 file uses.
You state :
"I have no idea if adding new heights, and the animation changes this would entail, would significantly add to either hard drive space for the game (I doubt it), significantly increased CPU needs (also doubt it), or increased RAM required by the game (also doubt it)."
@Psychotps stated earlier that he assumes it would and i dare to challenge that. It seem you do as well. Please see your own writing, I just quoted.
I only tried to argue that it is not the amount of diskspace that is required but that it would be more likely use up more RAM and CPU and showed how much the game already uses.
I agree with you when you state:
I should imagine it all comes down to the amount of work and hours required by the studio to patch in height changes.
And that is because i have been working on my own animations and modifications for The Sims 3. - Bluebellflora6 years agoHero+
Yes but you're still not answering my question and frankly, it seems like you are muddling up game data and user data disk space. You are stating in your previous comment regarding the Sims 4 folder - "That boils down to 6.3 GB for all the Sims 4 expansion packs etc." - that packs take up space in the user folder, which they do not. Packs are installed into the Sims 4 application/program and can clearly be seen when you look in the game files. I realise this is OT with respect to the OP's initial request for additional heights, but feel it should be explained further because a lot of people read these forums and erroneous information, or information that is not clearly explained, does not help anyone.
We don't need to agree with each other, this is the General Discussion & Feedback forum, open for conversation and opinion.
- Trismagistos6 years agoHero
@Bluebellflora
In my opinion the discussion still has to do with the amount of harddisk space that would be needed if height sliders would be part of the game itself.I think you are trying to steer away from that part of the discussion.
Besides the round about 44 GB that the Base Game and all the Expansion Packs use on my Harddisk (I also downloaded the Legacy Edition, which is about 6.5 GB).
These files are stored in the Origin Games folder which can be found on the disk where the player wants them to be. (I store my games on a separate harddisk)Perhaps it is my fault to think that most of the participants in this debat would know how much it would take. And of course this is a variable because not everybody has all the Expansion Packs.
I will answer your question about my user folder. In my folder I have 2.2 GB of Mods (including the variable Height Slider which hardly takes up diskspace) 1.5 GB of custom music, and most of the rest is saves (5.2 GB that is because i use al lot of different types of gameplay) Than 1.1 GB of Screenshots, small video's etc (The rest is neglectable) So this ads up to 8.4 GB. Together with the folder in which the Game itself is stored i get to round about 52.GB for all Sims 4 stuff
So, please tell me if you think that is a lot of harddisk space? Nowadays you can buy a harddisk of 4 TB. Hopefully you will grant me an answer as i answered your question.
And perhaps you will also be able to tell me why you think the whole Sims 4 game will not demand more computing power when the mentioned height sliders will be added to the base game?
I hope you can clearly see how much all the pack including mods already ask of my PC, which is not a standard run-of-the mill.
In my view, adding any height sliders to the base game will not demand a lot more diskspace.
- Bluebellflora6 years agoHero+
Right, but you specifically said:
"My Sims 4 folder contains round about 10 GB. almost 1.5 GB is custom music and over 2.2 GB of the space is taken up by al sorts of mods and scripting etc. That boils down to 6.3 GB for all the Sims 4 expansion packs etc."
What is the relevance to packs in that statement? How do they make the Sims 4 folder larger? Sure they make the installed game bigger, that goes without saying. But you have just broken down that 6.3 GB and confirmed that your Saves folder takes up the bulk of it (5.2 GB) because of your gameplay style. That's not the packs adding more to the folder, it's you.
I'm not steering away from the height adjustment discussion, but I am asking for clarification on the above statement because it is relevant to hard disk space and apparent confusion as to what the user's Sims 4 folder contains.
Exactly how much more CPU and RAM do you think a machine will need to deal with different height sims wandering around? Or the ability to change height in CAS with a slider? Have you run performance tests with CC height sliders vs none?
- Trismagistos6 years agoHeroSorry @Bluebellflora for the late answer but sometimes family matters need more attention than gaming or discussing/debating about it.
Just before Christmas last year my old pc broke down (motherboard failure) after some 5 years of heavy duty and hard gaming. On that pc the difference was round about 0.3 to 0.5 % extra use of CPU using two different types of height sliders against using none. Unfortunately i have no proof of it because those results were not recorded and i didn't test is on my new pc yet. But when i feel like it i might do it again just for the fun of it.
I guess the difference now will be even slightly less on my new pc because my last one had an i7 processor.
But as you might have seen in my earlier posts even with a i9 processor, the game uses already about 22% of CPU. I gather that with some lesser processors it will use up significantly more. How much more i don't know. But when you compare an i3 to an i9, I dare to say that an i3 will use up to 60% of its CPU and will heat up very quick.
The game uses round about 5 GB of RAM at the moment I took the screenshots to attach to my earlier post. This is including the two height sliders.
As @RandomBuzziness wrote the sliders use approximately 3 to 5 kb on harddisk space but i still think it might way through when the processor has to compute it for all the 120 Sims I play with. But than again, that is my way of gaming.
Thanks you @Psychotps for your edit! I also use mods (about 1.500) and animations (i really lost count how much but it is about 800 Mb) and as i already wrote it ads up to about 2.2 GB.
I still agree with @Ashleyc1144 so i just keep the Me Too and I very much like the suggestion of @BabiGrim that it would be nice to have more height differences when EA eventually launches The Sims 5.
I will end with a plea that i would also love to see the possibility of creating a kind of dissimilarity in a Sims face to make it look even more lifelike than it does now.
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