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Update!!! They added medical devices for CGM's and even have the option for the sims to wear them in different spots! It is a foot in the right direction for inclusion and I am so thrilled! It feels so good to be included. I also really love this thread and the conversations that it's brought about! I love that they now also added binders and top surgery scars also, inclusion 1000% matters and they're headed the right way!
@MommaStroner wrote:As a Type 1 Diabetic, I feel like having an option for T1D would be amazing! It could be named something else and "insulin" could be replaced with the word "medication". The Sim with the disease would have to: check their sugar often (or check something of a different name), give "medication" injections before eating and when their levels were high, have to eat something when their levels are low, get symptoms based on their levels (such as dizziness, weakness, feeling tired, having to pee more often, feeling thirsty more often, throwing up or getting nauseated, passing out, feeling jittery, etc), and also die from uncontrolled diabetes or they could go into DKA (where your body starts to break down after you've let your diabetes get out of control and the Sims would have to go to the hospital). I don't think that you would have to stop at T1D either, it would be amazing to be able to put chronic illnesses into the base game so that it doesn't cost anything extra for those options because people like me with chronic illnesses have to pay a lot of money for our medications as is and having a game that we could relate to would really make us feel more included. This would be the first game for me that I ever got the chance to really make myself in, if y'all were to add this feature. Other thing's to consider would be wheelchairs, oxygen tanks, traches, the ability to make a Sim with a missing limb, etc. Thank you for reading.
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