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Creeper545548's avatar
Creeper545548
Seasoned Ace
1 year ago
Solved

My Young sims and pet ghosts just turned human.

Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Every time (100%)
What is your current game version number? 1.110.265.1030
What expansions, game packs, and stuff packs do you have installed? All but the 4 newest kits
Steps: How can we find the bug ourselves? Just load saves with ghost infants, toddlers or pet ghosts under elder age or find them on the gallery.
What happens when the bug occurs? My Toddler, Infant and non elder pets loose their ghost form which ruins my playstyle from older games.
What do you expect to see? My young sims and pets as ghosts.
Have you installed any customization with the game, e.g. Custom Content or Mods? Never used.
Did this issue appear after a specific patch or change you made to your system? Yes
Please describe the patch or change you made. Patch 1.109. My young sims were doing well as ghosts. But with this new patch. They just became human without reason. You can't even give them the ghost trait back with cheats.

Examples. This picture is just now. Old pictures linked in files.

  • crinrict's avatar
    crinrict
    1 year ago
    @Creeper545548 Might be design as you can only make elder pets ghosts now (as death by old age seems the only option for them).

    Same with infants/toddlers. They don't have a valid death anymore.

16 Replies

  • Creeper545548's avatar
    Creeper545548
    Seasoned Ace
    1 year ago
    @Nuke615 No Problem. If your using MC Command Centre you can use it to set your pets age in sim commands and it should be in maintain sim. After that go into mc cas then you should see the add traits. I have done it since I like to play households with more then 8 sims.
  • Nuke615's avatar
    Nuke615
    New Ace
    1 year ago

    Thanks...I'll test that out...if it works...I will post here to let you folks know if it worked.

    (edit)...I tested it using MC Command...aging up is still there, but the option for traits is not in the MC command center for animals that I could find in any of the options...MC's CAS is really limited to changing clothing only...I couldn't even change colors of fur.  MC updated the mod recently.

    I found the solution though, thanks to you...see below.

  • Nuke615's avatar
    Nuke615
    New Ace
    1 year ago

    Thanks Creeper...it was all about the age of the pet.

    The solution was to age up the animal to elder and use the cheat codes below

    1st, turn on testing cheats by entering" "testingcheats true" or "testingcheats on"

    Then you need the pets ID number...you get that by typing:

    "sims.get_sim_id_by_name DogorCatsFirstName DogorCatsLastName"

    That will give you "your animals" character id number (they are unique, so don't use what you see in my screenshots)

    Then you can equip the trait of being a ghost by using this code:

    "traits.equip_trait ghost_oldage IDnumber"    (My pets ID number was 19 numerical characters long) 

    Hit enter and the pet will turn into a ghost and still be in your family.  My family of 13 was preserved.  You can see in the screenshots, that the dog is a ghost and still in the household on the bottom bar 

  • PrinceStar700's avatar
    PrinceStar700
    Seasoned Rookie
    1 year ago

    a weird thing i encountered is before the update i made a household with a ghost dog and a ghost horse, the dog stays dead as an adult, i got these animals off the gallery as ghosts, the the horse revives when i load the lot and because in the last save state she was in my entryway of my staired foundationed house mind you, she gets stuck inside. i don't get why both of them are not reverting just the one whos more inconvenient, like elder horses cant do as much, or so i've been told, so i want the ghost horse to stay an adult. was i told wrong and i can just remake her as an elder ghost in cas?

  • flying-womrats's avatar
    flying-womrats
    Seasoned Vanguard
    1 year ago

    @EA_Cade wrote:

    @crinrict wrote:
    @Creeper545548Might be design as you can only make elder pets ghosts now (as death by old age seems the only option for them).

    Same with infants/toddlers. They don't have a valid death anymore.

    This is correct, what you're seeing is considered by design. 


    The problem is, an adult-stage ghost pet (Captain Whitaker) and child ghosts using a now-invalid death type (the ones spawned by the wishing well) existed in the vanilla game long before this. This change didn't just needlessly* limit what players can do, it accidentally broke things that were already in the game.

    (* Mostly needlessly- I understand EA probably isn't cool with killing off infants and toddlers.)

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