New idea for developers
Today we will talk about my pain. Otherwise, I’m already really boiling!
With the emergence of competitors in the life simulation field, I began to worry about the fate of The Sims, because it became for me not just a game, but a kind of refuge from reality where I could realize my desires and vision of the world. She did an excellent job with this function. However, after the emergence of competitors, I realized that something needed to change. The Sims 4 never fully satisfied me. Its numerous mini-expansions, catalogs, and huge number of cut features, then packaged into game sets, disappointed me. Finally and irrevocably. Because instead of a full-fledged virtual world and life with all the possibilities, we get only fragments of unfinished, truncated and sometimes unstable virtual “opportunities”
The Sims line, which has the slogan “play with life,” has become stupid to limit and not refine this very life. But he demands money for his work, as if it were not for himself. It was as if she had accomplished everything we asked her to do. But no. That did not happen. Now let's remember why she got her success:
The Sims 2 was amazing for its time. Working out the details. Gameplay possibilities. Yes, at that time she surprised everyone! The Sims 3 is an open world. New additions and new features. The developers with each addition tried to reveal the themes as if they were not themselves. But The Sims 4 purely lured us in through our senses: Nostalgia. Trust. Which we felt for her. And which we provided to her. But I believe that she did not justify them. Therefore, with the release of the same Inzoi, I had a feeling that The Sims would go down in popularity. And I don’t want this for her at all. After all, she has been by my side throughout my entire life. Be it in difficult moments or happy days. And I cannot and do not want to be an observer of how competitors trample it in the rating of life simulators. It is important to me, like you, that it remains a leader in the market. And she gave us exactly the opportunities we want. And exactly the way we want it. Yesterday I already sent these wishes to the banned EA and The Sims accounts. But I'm afraid that you need support to be heard. To be seen, you need to really show and prove that your ideas and opinions deserve it. Because it is necessary and important for the players. And that’s why in this post I’m putting all the possibilities that wouldn’t bother us at all. And I hope that you agree with me. After all, if we show unity in opinion. Let's show that we have it. And let's spread it. Then, for sure, the very concept of a life simulator will reach a completely new level.
Both EA and The Sims 4 team will no longer be able or willing to ignore us. They will finally listen to us. And they will listen to us.
In general, this is what I suggest. And you, The Sims team, carefully read and delve into:
1. You have a unique opportunity to cover the topic of flights. Airports, airplanes. New professions. Baggage Collection. Basically, give me something the Sims never had. Cruise travel, Liners. Balloons. Jet flights. Just immerse us in the real atmosphere of a flight. Takeoff, flight, landing. Behavior rules. Emergencies. Add turbulence during flight. Chance of accident. In general, everything that our life has to offer. I ask you to pay special attention to the provision of medical care on board an airplane or airliner. Or at the airport itself. Add the chance of getting a heart attack. Heart attack, nausea. And everything is in the same spirit.
2. Expand the topic of hospital, illness and ambulances. Lately you've been introducing new diseases into the game. But you don’t want to really expand on the topic of healthcare. Make it deeper, more interesting. And live. Imagine what your game can give us experience facing difficult circumstances in life. For example, a Sim has a heart attack and in reality people are confused about it. What do we have to do. How to save a person at this moment. And you can demonstrate this in the game. You can give us an experience, even a virtual one. But he will. And this will help you not to get confused in reality. At least there will be an understanding that panic is unnecessary in this situation. And someone’s life now depends on your actions. Stretcher. Emergency resuscitation. First aid. You have to convey everything and bring it into the game. The most important. Let ambulances patrol the city. They rush to calls. And they provide this help, whether at home or in their car. In general, open it deeper. Than ever before.
3. Grooming for animals. Beauty Salons. Hair salons. We have so much in the real world. But ignore it. How can you introduce animals and not give them proper care? How can you introduce hair growth, but not even give us hairdressing salons. Don't you understand at all? How can some professions be “disclosed” and others not? Do you really think that this is not important? What professions are much more important? So what? Help us live new experiences, deep and interesting. Understand that with your play you can help us understand ourselves.
4.Police and crime. There is no need to turn the world into pure vanilla. Here you have it in general. Everything is old. And the concepts are the same. Ancient. Sorry, but the world does not stand for revenge and it will not wait for you. Therefore, you need to take it and do it. Reveal and work deeper. Everything that was created by you or will be later. Stop creating water and taking money for it. Instead of taking on and revealing unique professions. Be it a cop. Or a criminal. They are necessary and important. Moreover, why are there no patrol officers? Like patrolling the city streets and keeping order. You need to enter this. Why are there no thieves of bags, cell phones, and wallets? Add. Troublemakers. Dealers of stolen goods. Illicit traders. Charlatans. Magicians. Talents in the form of musicians, dancers. Creative people. Let them walk and perform around the city. Add Kopav undercover. Live exhibitions of street photographers or artists. Add protests or parades. Give the opportunity in public areas, for example, to hold a concert or lay out yoga mats. In general, there is no need to bind Sims to a house or lot. Let him be free. And he can do many activities anywhere. Not only alone, but also with other Sims.
5. This is not the first time I have been indignant at the fact that with each version of the game your Sims remain cheap dolls that do not move at all. Where are the interesting poses? Where is the real flexibility in the characters? Where is their adaptability to objects and surroundings.. And you cheapened them and turned them into Barbies. Those who ate their legs bent. Each episode of the game is as if it had already been done. same. Same. Why don’t their postures change during the dialogue, rearrange themselves, don’t fold their arms on their chests, and so on? Just facial expressions that look so-so, without lively poses and gestures. After all, emotions are feelings. And feelings are reflected and expressed in poses, words, and timbre of voice. In gestures. Everything tells us what is happening to a person, what he is experiencing. We read it. We see, we understand. But your Sims are fake and have no flexibility. Why can’t your Sim in the game take a tablet, climb onto the bed, wrap himself in a blanket and read a book, surf the Internet. All their poses and interactions with furniture are so unnatural. Everyone sits down as one, everyone sits as one. They all lie down as one. They all eat as one. They actually do everything exactly the same. And also bring marketplaces into the game. Pillows. Why can't a Sim cry into it? Or put it under your head. Sitting on the sofa. Move it aside, or remove it altogether. Why doesn't my Sim receive sad messages that change his mood? And instead of the planned things, he has to do something else. Or you want to lie down and cry. Lie down. Why are there no blankets to cover them with? For example, falling asleep on the sofa or on the bed. Like he came up and took a blanket from the closet or from the chair. I WALKED UP IN IT AND FELL ASLEEP. There is nothing. The curtains don't move. The windows don't open.
Open your eyes, dear developers. Stop playing with us and our lives. It's time to take control of your head. And finally come to your senses. Either you do everything and we will put The Sims line on a pedestal. Or you will destroy it with your own hands. And she will become a thing of the past. Because competitors are more open. And at the same time, they see all your shortcomings. Mistakes, mistakes. Do you understand? They have your experience and your example of success. Therefore, everything is in your hands right now. Neither in the future, nor in the past. And here and now.
6. How long can you force us to play with an unfinished dollhouse. When we need realism. Plus, you can reflect your views in the buildings themselves. For example, the houses of the future should be included there. Different concepts. You have the whole world before your eyes, and you can give it a piece of your views. Or a piece of ourselves. You can reach an agreement with modders and release a product together. Find creative people and bring their ready-made building concepts into the game. You have so many possibilities. But you close your eyes to everything. For example, there are people whose projects the country has not approved. But they are no worse than others, if not better. Imagine how pleased they will be that their drawings and vision are not just lying on their shelf. But at least it exists somewhere and gives people emotions.
7. Walks. When will Sims be able to walk together arm in arm? Or by the hand. When they can actually walk together, discussing something while on the road. Where is this little life? You don't have it. You carry a bag like an accessory. You can't even put it anywhere. It just hangs in the same position and hangs. What nonsense. Open it, take out your mobile phone or put something in it. Nothing is possible. Cosmetics, for example. It would be cool to see a Sim sit down on a bench to powder her nose. He takes out a cosmetic bag from his bag. Use a small mirror and fix your makeup. There are not enough poses that would reflect the character's character. In general, all your poses are the same. But this also reveals him as a person. We need to fix this. But so that it looks realistic. Give the opportunity to feed the Pigeons. And more interactions with birds. The streets need to be worked on. There is no life in them. No trash cans. There is no reality that we face every day. You see. There are no new concepts. Everything is in circles. And every time again. At the same time, even the depth in the additions began to be cut and removed. And they remain superficial. No storms. Floods, earthquakes. Fires in the forests. After all, everyone remembers how Will Wright is the father of the sims. He suffered greatly because of this. And they didn’t even pay attention to it. There is nothing. Plus, when there is a strong wind, electricity tends to be cut off. You did not disclose such important aspects. You didn't even touch them. But snowplows that remove snow in the morning would greatly enhance the atmosphere. Or the cars that wash the road. In general, add. Implement it.
8. Public transport. Buses. Minibuses. Taxi. Business taxi. Limousines. Car sharing. There is nothing. Nothing at all. Taxi helicopters are already flying in big cities, but our game still doesn’t work. Add Metro as on the surface. So is the underground. At the same time, so that they and we can see what’s going on inside and can interact with their Sims there. And oh God, how badly you revealed the attractions. Making us players just watch as Sims disappear into them. What kind of elaboration is this? Instead of the real-life experiences we can get from watching our Sims on the rides. You replaced them with moodlets. That's all. What about the iconic photos on the Ferris wheel. Or a kiss at high altitude. Basically, break it down the way it should.
9. Student life. I already wrote earlier. That there should be tours of companies. Interesting projects. And different opportunities to express yourself. Show the hunt for cool students conducted by agents. Recruiters. From companies. And many famous people started their own businesses during their student years. And then they dropped out of school. And they were completely dedicated to their business. Add startups. And different ideas on how to implement them. You have at your fingertips entire stories of various outstanding personalities. So take them as a basis. Your own stories will most likely be there too. So add this to the game.
10. Companies. Why don't you reflect the importance of companies to society. EA alone has had such a strong influence on culture for so many years. You can give us this importance in the game, show how happy your Sim is to work in this company. Or how great and significant it is for him and in the lives of others. In general, you need to add them and open them as a new business with the opportunity to grow a company from an ordinary retail store. Which will affect the entire game world. Let the Sim himself be able to open a business and promote it. Build. Become a partner. Or be a director. Or maybe join the council. Overall, have fun along the way. Developers, show how cool and important they are. You yourself are them, but you never included them in your game. Show how the developer can influence the project. For the product. On people. In any case, if you were good at your job, then this post would not exist. That's influence. Reflect this in the game. Show us this.
11. Here is another sphere of influence. For example, a writer. Well, why doesn’t he meet a neighbor who read his book and decided to talk to him about it? Why are there no fans? No meetings. With fans. With you, writer, this is just for show and that’s all. But let's not forget that life, the writer and his work directly influence people. The Sims doesn't have this. And books are also made into films. Bookstores where their works are displayed. Audiences in which the public listens to an excerpt from their work. Fans queuing for autographs. They are constantly discussed, as is their work. Add
12. You celebrities are complete trash. Because your Sims lack flexibility. Even your celebrities are so-so. You can show their significance and the impact they have on culture. Reflect their behavior, convey charisma. How people try to imitate them. You have neither. There are just some stars hanging above your head and that’s all. Remember the same pop idols. Their characters, charisma. They made people both applaud and scream out loud. They were followed. They talked about them. They were appreciated! Concerts. Performances. Business meetings. Constant filming. A bunch of advertising contracts. Lots of meetings. Agents. Bodyguards. Persecutors, Admirers. Finally, open them up.
13. Reveal social networks. Introduce business into them. Everything is like in reality. But as much as possible already, eh. You are missing out on such important aspects. I saw how the three of you began to introduce them, but in such a meager way. You are behind the thinking the entire time. From know-how. From reality. It seems like it takes a long time to get to you. Worlds. I have asked more than once, for example, to divide one city into quarters and make it big. So that we can see and understand that this is a metropolis. After all, why create hundreds of small worlds. Which are in no way, not even logically connected to each other. They are like pieces of the possibilities that you throw at us from the supplement in addition
14. Travel. I said about airports, but the game should include travel by car or public transport. And include iconic cities in the game. NY. Paris. London. Hong Kong. Dubai. Moscow. And the rest. Give us the opportunity to travel. Plus, create adventures not only in terms of excavations, as was the case in The Sims 3, but also let these adventures be felt in a new country. After all, you come and don’t know anything. You need a map of the area. In short, open up your Sims' lives and fill them with adventures right in the concrete jungle. This could be unexpected eviction, acquaintances, swearing, theft. Do you need help. If you're lost, don't know where to go, ask. Street photographers wanted to take pictures of you. Exchange contacts or social networks. And then the opportunity to look at these publications somewhere else. That is, you need to not just show them something like they exist, but also show how this can affect Sim, his life. Change it.
It is so. You will not give people stupid control, but also help them adapt to changes, with the ability to think more flexibly. Adapt faster. Understand and accept them.
15. Show in the game how random circumstances can lead you to something. If you follow them. Show that there are Sims ready to help. And there are those who do not make contact. How one acquaintance or one meeting can change your life. Or give you new discoveries. In general, you need to reflect the importance and value of each character. Their personality. Character. Their attitude. Their principles. Moral Compass. Concepts of world perception. For example, some believe in God. Others into science. Someone is esoteric. And some people believe in horoscopes. Others are into superstition. Or they look for and notice signs and consider them a higher message. Well, some people believe in fate. And everything is in the same spirit.
16. Know-how, guys, you are a company, but you are lagging behind the world. Flexible smartphones, tablets. New types of computers and technologies. The same robot couriers in the form of transport already exist in reality, but you still don’t have it. But you can give us the experience of life in the future that will come soon. Add this to the game.
You can contact other companies, negotiate and show us their concepts. Their ideas. Their vision of the future. Their devices are the future. Just imagine: Simka sits under a tree, takes out a tablet from her bag, reads a book or watches the news, listens to music through headphones. Then he takes out his lunch box and has a snack. And he unbends his tablet, puts it next to him and watches the movie. And a little later her other half sits down with her after a hard day. And they spend time together. They watch a movie and chat. They have a snack. And all this against the backdrop of sunset. Romance
Understand that play can teach us to show care and love. And you can show us how to convey to another person that he is important or that he is loved. After all, in reality, many of us are constrained, embarrassed, and worried. They are worried. And they close. But with the game, if you do it right. Realistic. Diverse. You can get rid of this by giving your players experience. Even though it’s virtual, who said it’s bad. Or not real! After all, this is how you can help us develop empathy, understanding, and compassion.
17. Give your Sims a rich life. For example, dancing. Make them realistic and varied. Give them the opportunity to learn through apps. Or watch videos on Sims Tube. Go to dance school. Or open it. Also show us duplicity. Deceit. Dirty and false. I'm talking about character traits. Like Sim is a tyrant at home. And in public she’s a sweetheart. Like in one society he reveals himself like this. And in another it may reveal itself differently. Show how they smile in your face, and then wash all the bones at home. After all, this is in our reality and we cannot escape it. So teach us about this. Deal with it, figure it out. Live it.
18. Add skyscrapers with many floors. And give our Sims the ability to move freely throughout the building. Visit your neighbors. Or visit a restaurant on the floor above. Or maybe check out the spa next door. Or go to the gym. In general, they should not only contain apartments. But also Public Lots. And finally get rid of closed worlds. And give us an open, full-fledged virtual world.
19. Show us how the government influences and helps our Sims. You've never done this before.
20. Introduce robots into the game. Robots are animals, robots are coffee distributors or cooks. Servant robots and so on. And preferably with customization. After all, the same android in a game can look different to a person.
21. In general, your game needs to show both influence and manifestation. Downsides. Nowadays the topic of blogging and manifestation is very popular. So it would be good to touch on this. For example, Simka is a popular blogger. She gets out of the car and is then doused with a cocktail for something. Or pursuers of her well-wishers appear. In general, you need to raise and show all sides as influences. So are the downsides of manifestation.
22. Results of a Sim's life. I did so much bad and so much good. His relationship stats. And everyone else. For example, what results would he have received if he had followed the path that these same “accidents” led him to? But he didn’t follow them. What he would achieve if he followed the path. It is important not to give the player a Compass in the form of a guideline and statistics of good or bad while playing for the character. Only after the death of his character can you see what he was like. And let him write a story about him at the end.
Type of character relationship with certain people. Experienced moments. The good ones are bad. In general, the heavenly office needs to be brought into the game.
In general, virtual life, like real life, should be full and versatile. And through the game you can help us, the players, overcome difficulties, learn to gain experience and live through a variety of situations, receiving the whole gamut of life and stories in their entirety. Let your motto “Play with life” become not just words, but reality, because life includes all its aspects and shades!
P.S. With best wishes [REMOVED]. I'm from Russia, my Instagram account is [REMOVED], I'm a model. And a blogger. I want you to add me to the cover of the game, and at the same time to the game itself. I will be grateful. I wrote to you on Instagram on the sims and EA accounts, but no one answered me. I leave these wishes in the hope that you developers will read this.
Edit: Removed personal images and contact information. Do not post these details on public forums. -CM
Regarding the update, as I understand it, you suggest I play without mods. but this is impossible. Because without them, the sims 4 game is stripped down and vanilla. And I can't play like that. Therefore, I’m waiting for you to fix the errors and fully implement the game on diretex 11. By the way, I recently sent the developers a list of ideas regarding the sims, so I decided to add to it.
Sims, improve the animations in the game. You are already being ridiculed on YouTube. And finally, make them varied and lively. For example, why in the post do Sims have very few opportunities to interact with objects and they are deprived of many human poses. The same goes for a seat on a sofa, armchair, chair. They eat as one, sit as one. You cannot listen to music via bluetooth headphones on washbasins. You can't wash your face. And release an add-on about personal self-care. Meditations. Skin care. In the form of scrubs, shower gel, mouth rinses. Toothbrushes and paste. Cream before bed. Possibility to correct eyebrows at home. Do pedicures and manicures at home. Dry your hair with a hairdryer. Do a facial massage. And ask for a massage on another Sim's bed. Comb your hair. Cry to millodramas. Lie down on the blanket on the sofa while watching melodramas and drinking hot tea. We need more animation and more interactions with furniture and equipment. So for example why the laptop is always open. Or why teenagers can't take him into their bed. Or a young couple can watch a movie on their bed on their laptops. Add fitness bands. And add more different exercise machines. Beauty salons and hairdressers. Excellent in self-care. The same Solarium. Perfume. Possibility to iron clothes on an ironing board. And special ironing equipment. Shaving machines and so that everything could be placed on the sink. Or on the shelves. But it didn’t appear from behind the Sim’s back. Barbershop for men. Books about self-love. And add a new scale to the Sims. Type: self-love. So a character with high self-love or knowledge of his worth will not date a character who does not meet his requirements or needs. For example, a well-groomed Sim who knows his worth or loves himself will never date a character who does not satisfy or does not meet his requirements. Plus, you see a dialogue about the number of partners. So, for example, if a Sim had many partners, then another Sim may turn away from building a relationship with him. Cool question, how long did you have before me? And what were your past relationships? Why did you break up. Make breakfast in bed and together. as well as the ability to take coffee to another Sim in bed.