Dear the sims developers, give our Sims personalities and the opportunity to integrate them into the place where our character traits are located. The first difference between a personality is that it can influence character traits. Further, personalities are different for everyone and sometimes they fully open up with age. This means that Sims' personalities must change and reveal themselves over time. Like in adulthood, Sims went from being a * to becoming a family man. his aspirations and goals in life, too, so that they can change over time themselves from the personality. and personalities also change under the influence of life situations. events and memories. the experience. a complexed child at a young age can become confident and vulnerable thanks to plastic surgery and a new school where no one knows him or a change of first and last name. like in manga and anime. Dalek personalities should grow and change character traits on the machine just leave us the option to turn on the machine or not. Personality influences traits, so having a Sim personality over time opens up new interactions with life and with other Sims. individuals can talk about life. change yourself. think about yourself and change something about yourself. in the end, go to a psychologist and communicate in order to change something. add psychology to the game in order for Sims to experience something bad in the past, the death of a relative of a friend. family divorce. Thanks to therapy, I was able to heal and develop and change. otherwise, the changes in his personality may be very slow or not at all. personality is very important in our lives, and therefore it's time to display it in the game. after all, character traits are not personality, they are just traits. Which cannot fully reveal the sim. Further, they are embedded in the personality as favorite things. like this person likes to play games. This is to communicate on the Internet or on forums. It's in life. they should have. both the activities they love and the ones they don't like. for example, I have never liked the repair of cars. but the computers and the replacement of some parts seemed very interesting. But not the repair of a moped that was given to me as a child, and even now I am already 29 years old, and I have no interest in car mechanics. further, it should be easier for some individuals to achieve some careers and skills than others. just by virtue of his personality. careers and skills alone help to reveal a personality. and others put pressure on her and kill her. It should be in the game. The personality has to change, like before she loved vulgar jokes and there was a lot of desire in her. lust of passion. but in adulthood, she opened up and changed towards a family of love and loyalty and care. but this should not always be the case. to do this, we may have frontiers as a basis, they are also to some extent their memories. so let them influence the personality of the type he had a lot of partners and he realized that the partner with whom you are ready to work on a relationship is better. and not just slept together, a scandal occurred and ran away. In general, think about it. next, the style to the personality is the manner of behavior. a conversation. the style of clothing it all conveys our personality, pay attention to it. further, understanding and transformation are very important. therefore, a sim who has been striving for wealth all his life in the end may be disappointed by what he has achieved or realized that it is not in vain. or maybe, on the contrary, I realized that you don't have to be rich to be happy. the main thing is that there is enough for everything. In general, there should be many ways to track transformations and personalities and options. and most importantly, use a profitable marketing system. when individuals belong to different categories. Turquoise is about independence and success. self-realization, creativity and spirituality. orange are brands. Freedom is a journey. self-disclosure is self-improvement. money. The blue family. love loyalty children relationships. and so on, type on the Internet about this pyramid and you will understand everything. By the way, the glory is cool. pathos. the excitement. debauchery. Woohoo. and so on, it seems to be their values. And yes, you should have values. and not just goals in life.
Then we do the following: we add a professional camera function to the game. so that your Simers can learn to shoot. plus we are writing a post on social networks that young photographers can practice your game to get cool shots. We attach photos to the Carousel, examples of shooting cool characters, and ask the players for them. with and without effects. To practice, all you need is a teleport statue, a pose player and your mod for a professional camera. in general, in your game you can work on angles and, most importantly, observation and poses. so that later in life photographers can see for themselves and suggest what pose to take here. and they will know which angle is best to use here. this is important. let inzoi. The graphics are cooler and I’m sure that players will flood social networks with photos from there. But you have to understand that the first thing that is important is not the graphics, but the values and what you give. you have everything to interest even more people and help many people learn something like shooting on camera. and angles and poses. so let's monetize it into fame and recognition and success and not just stupid money.
Next, update the pets, you gave us cuddles in bed, so add the interaction of hugging your animals and sleeping with them. and so that they can sleep next to the Sims on the bed. and more interaction with animals. and care for them. This is especially suitable for those who have broken up with their partner or are going through a difficult time and the pet will help them cope with everything that has piled up just by being nearby. and also give them the opportunity to have Sims like jump on the dog’s bed in the morning and let’s lick the face that they fed or walk or it’s time to get up. Like, I realized when his owner usually gets up and decided to help him not oversleep.
If you are now working on death, then I immediately say wrinkles, everything related to old age should be in this addition or game set. Think about death and life. notice new wrinkles in the mirror. teenagers worry about their appearance as adults. and adults of old age. mark changes in the figure. remember your appearance and youth in old age. draw conclusions about old age. and some like the changes and mature, but other Sims don’t. Some people accept old age as maturity easily. and some don't. this should all be in the game.