Oh, FUN! (and difficult)
Expansion Packs
Get to Work: I would change a lot here but being realistic: the ability to hire whoever you want for your store and have them work there when playing a different household, same goes for the active careers, have your active sim see colleagues that are supposed to work there
- rotational play would be more realistic and immersive -
Get Together: a more efficient way to manage clubs and the ability to delete clubs when you are not playing with the leader
City Living: the ability to build our own appartments
Cats & Dogs: I would change a lot here but being realistic: the ability to not control per se but see your pet's needs, family tree, skills learned, etc
Seasons: I would change a lot here but being realistic: I wish they would have focus a bit more on NEW activities, specially for summer (pools were completely ignored)
Get Famous: I would change a lot here but being realistic: the ability to choose if a sim would care about seeing famous sims or not. I really dislike seeing sims I created that should'n give a plum about famous sims freaking out when they see one
Island Living: what I would change here is the category/label, this is a Game Pack. Otherwise, a lot would need to be added, not just one thing/tweak
Game Packs
Outdoor Retreat: hike together
Spa Day: wellness aspiration
Dine Out: ability to work AT LEAST as the host of your own restaurant
Vampires: vampire hunting job/aspiration
Parenthood: strollers and changing stations
Jungle Adventure: real archaeologist career, ideally in the style of the City Living careers
StrangerVille: toggles, specially if you just want to play in that world without having to do the scripted story.
I didn't do SP since there are a lot of them by now.