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- I cannot stand the VFX buildings. They were bad enough when they kept them to the outskirts of the neighborhoods but they have invaded the playable area now and it’s beyond aggravating. They have ruined so many cool places by substituting decoration instead of a functional lot.
"drake_mccarty;c-17116968" wrote:
I cannot stand the VFX buildings. They were bad enough when they kept them to the outskirts of the neighborhoods but they have invaded the playable area now and it’s beyond aggravating. They have ruined so many cool places by substituting decoration instead of a functional lot.
yeah I'd much prefer they just put nothing there or trees if they have to have something blocking that area because having buildings you can't use is so limiting like you want to make futuristic city for example and then there is random old american house in it like sup :neutral:"drake_mccarty;c-17116968" wrote:
I cannot stand the VFX buildings. They were bad enough when they kept them to the outskirts of the neighborhoods but they have invaded the playable area now and it’s beyond aggravating. They have ruined so many cool places by substituting decoration instead of a functional lot.
In the sense that they're decorations, it reminds me of how empty the game can sometimes be. It feels like a movie set; it looks nice, but none of it's real.- For one, having every building one you can walk around is not going to happen except if something else significant is cut, because that's a lot of added design work. Like, enormously so. Therefore, I'd like to keep them because I don't want nothing there.
"luthienrising;c-17117105" wrote:
For one, having every building one you can walk around is not going to happen except if something else significant is cut, because that's a lot of added design work. Like, enormously so. Therefore, I'd like to keep them because I don't want nothing there.
well I'm not saying to leave the world completely empty but more like just use nature elements rather than fx houses if it isn't city because non editable houses limit building styles so much like obviously I wouldn't say '' TAKE SHELL HOUSES OUT OF SAN MYSHUNO'' I mean more like
there should be at least some worlds that do not have shell houses
also am not saying to make more lots to the worlds I could easily deal with having smaller world if it meant they put 0 of those fake house in it
all I am asking for is to just skip that step where they blob that shell house in perfectly beautiful natural world for some worlds at least- also maybe its because I live in rural area where there honestly is no neighbors to be seen and I feel like sims worlds are too populated for me so I would love having at least one residential world that looks like u could just live there alone if you wanted to
"luthienrising;c-17117105" wrote:
For one, having every building one you can walk around is not going to happen except if something else significant is cut, because that's a lot of added design work. Like, enormously so. Therefore, I'd like to keep them because I don't want nothing there.
I don’t expect every lot to be real, but if it’s inside of the playable area then yeah I think it should be real. That wouldn’t be very much more work for them at all since they design way more of any neighborhood than we can actually use.
The VFX buildings are ugly, and should never be placed inside of areas the sims can go to. Ever. It’s nothing but laziness on their part when they do it. It adds absolutely nothing to the game, something to look at I guess, but that could be achieved with a real lot too that could actually be used by the player."Simmingal;c-17117167" wrote:
also maybe its because I live in rural area where there honestly is no neighbors to be seen and I feel like sims worlds are too populated for me so I would love having at least one residential world that looks like u could just live there alone if you wanted to
Yeah the neighborhoods are way too dense to have everyone huddled in one area, which is what happens in every single world. Like wow this huge looking world but sims only actually exist in this tiny part, the rest is just a 3D backdrop.- It might look weird, but it’s better than having lag spikes every second due to all the buildings being real.
- Much rather a big empty lot. Let me put what I want on the lot - that way they are useful. I see no point in fake buildings but a source of major aggravation there is something adding nothing to the game that has absolutely no purpose. I can see decor like mountains, waterfalls and such like trees and plants and even animals on unreachable outskirts but in the midst of our play area there should not be places we cannot have access to.
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