Forum Discussion

PugLove888's avatar
PugLove888
Hero (Retired)
3 years ago

Re: Feedback / Vent: Sims 4 Constant Updates Annoys Me So Much

@ImDepressedOk but there is no other way to fix things or to make big changes in the game without updates.  It is just part of the process .  They did streamline some things with adding the Direct Xpress (I hope I remember the name correctly) drops , so that has helped us get a few free items without being too intrusive, but for actual bug fixes or major free content there is just no other way of doing things. šŸ™‚

4 Replies

  • CircuitD's avatar
    CircuitD
    Seasoned Veteran
    8 months ago

    Except nothing big is actually getting fixed. Instead every update just creates more issues. I am a mod user and cc user. I have a gaming laptop with good speed and space. I have to check mods every time and no I refuse the play without mods for many reasons. Do you think it’s fun to spend all your time updating instead of playing? I choose mods that either fix bugs or features that function like bugs (for example sims constantly joining conversations and musical chairs. It’s just terrible coding, pushups, terrible conversation decisions, bad emotional response or lack of animation and response), or just add gameplay because EAs idea of game play is sending a sim into a rabbit hole or reading pop ups. The woke culture has robbed players of options that would allow people to just play the game they want in their own home. I do not under how people are offended by options. You don’t like it don’t use it. They are so inclusive they excluded majority. So tolerant they become intolerant. Why remove wife/husband? Why are gender roles stigmatized? Why not just include more options that functions the same way. The daily update is exaggerated but it’s been getting progressively worse. They updated at end of September and then updated to introduce a reaper event, broke stuff again and updated again. The event is so buggy it’s unbelievable it even came out. But that is the model of EA. Release it broken and figure it out later.   Why bother saying let us look at the entire game. I’d rather they just do that then keep updating and braking. So right now they just patched the patch and I am dreading going in because I know for a fact it fixed nothing and broke new stuff. I still been updating and now have to update since the update. I’m not even playing. It not only breaks mods, It breaks the game without mods and then help desk blames mods when mods are not even in game. There are bugs that exist since I can remember and we are talking about major issues. They keep releasing untested packs and patches that break the game rather than fix it. There are literally pack that came out that are so badly broken they are completely unplayable and yet EA still sells them and keeps making updates. I am referring to wedding stories (those this is just an example of atrocious game design because all expansions and game packs have unresolved issues and glaring features missing). It’s a poorly designed add-on. It’s designed as a micromanaging frustration rather then enjoyable game. And on top of that, even if you pause every second to micromanage the features they still don’t work. The game still doesn’t perform as intended (although who knows if there was even a strategy meeting and a project plan at this point, because as bad the design it is, it is also broken) That is a great example of how bad this has bee. No matter how many times they try to fix it it will never be fixed because this game is badly designed from the very ground. They need to fix autonomy. This game is supposed to be a simulation not a struggle to get anything to work. The game was sold in the idea that sims are smarter then ever. How? The bipolar emotional system? The lack of  basic features? They released an attraction system with Lovestruck. First it is not a new feature, but an extension of an existing preference system that doesn’t work all that well. I would even forgive the fact they recolor and repackage and call it new if it was only all encompassing and good, but they robbed players of options that make a good attraction system. Instead the option they gave players are sloppy, lazy, unimaginable and extremely unrealistic. I am not sure if it’s the woke agenda where they don’t want to offend the minority so they exclude the majority or is it just lazy or is the game so badly coded preferences (such as physical attributes) are impossible to implement. Funny enough modders did it so I’d say it’s probably one of the other reasons. They rush to get paid and then sloppy fix. Its unacceptable. So I completely understand where the poster is coming from. I just spend two weeks since last patch (without mods) to fix the game crashed and infinite load screens and they decide to release another patch. I’m not playing a game at all when my save files get butchered and broken with each update. How can you enjoy a game you spend more time updating then playing? Stop making excuses for sloppy workmanship. 

  • wasikm007's avatar
    wasikm007
    Seasoned Veteran
    8 months ago
    @CircuitD I just wrote a big time vent to EA about all this. It has gone waaay tooooo far and they have pushed me over the edge. Now they have discovered that all EA's DLC is causing a big bug with the Base game itself. So every DLC after the base game needs an overhaul... not to mention all the bugs that are still left to be taken care of within each pack itself. My blood is boiling right now.
  • CircuitD's avatar
    CircuitD
    Seasoned Veteran
    8 months ago

    I think the base game is not good to begin with. Considering the base game updates done since and it’s a mess. For example the entire emotional system is tragically bad. It’s shallow and the point count for mood changes is atrocious. Emotional deaths are absurd, serial killing sims in hijinx festivals. Actually everything is over repetitive. Maybe when you do so little that is the consequence. When the base game came out one of the selling points was the ability for a sim to multitask. I would not call that a selling point and most people wouldn’t today. Not when it’s so badly implemented every assigned action is a battle with the sim. Sims constantly overwrite assigned task, stop mid-project, walk away from conversation or enter into them uninvited, they ignore assigned queues to do meaningless, often pointless things. The needs drop so quickly autonomy is a monkey circus. It takes almost as much time for a sim’s hygiene to be in yellow (a color the design team deemed worthy of dropping assigned tasks for) as taking a shower. Then add the badly coded predisposition to do random tasks and for sims to be obsessed with certain objects. Add the absolutely terrible interaction wheal which is delayed, chaotic and senseless. Add the lack of proper outfit changes. Did you know that sims 3 had sims playing basketball outside in winter dit it in their winter outfit. In sims 4 the sim decides to cancel what ever you told them to do switch to work out outfit to play basketball in winter and promptly start freezing. Design of base core components is just a chefs kiss. And by that I mean junk. Sims 4 has 1/3 the animations of sims 2 and those glitch. How sad is that? If someone will say that sims 4 has a semi-open world you are trippin. Sims 3 had an open world. Sims 4 has a sims load lot placed in a barely interactive to not interactive backdrop pretending to be a world. It’s just a big lot you can’t build in or play with. And let’s talk about lack of cause and effect. The randomness and lack of code is glaringly disturbing. And it has been present since base game. Nothing stems from triggers that move from cause to effect it just always random. Ea sold people in the idea that this randomness is somewhere a representation of life but really it takes work to make it make sense and they did not want to bother. So you deal with random pushups, random musical chairs, random strangers, random idiotic outfits, random events, random responses, random neighborhood stories (that simple demolish your carefully crafter households with random pets and random breakups, even in happily crafted families, random marriages that randomly attached together), random preferences that randomly do not fit traits or careers or anything basically, random everything is not a life simulation it’s pure psychedelic chaos. Your sims goes to a bar talks to random strangers, ignores your tasks to do random things like play video games when they hate video games and have traits like outdoorsy then start a random riot for no effing reason what’s so ever. Now on top of all this trash add DLC that adds more randomness and eliminates options and adds few animations, excludes base game features and life stages and adds game breaking errors. It’s errors in a poorly designed mess of randomness stripped of meaningful animations and gameplay. Anyone that defends this game is just a tool. This is why I play with mods. I fix the randomness, add causality, add missing options, add actual gameplay, add animations, change the surroundings to make them part of the game and not a picture that simulates a game and fix glitches that make this so called game operational in the minimal sense. And while dealing with all this nonsense and picking mods and cc to make my game slightly enjoyable EA ignores everything that exists since base game to fix a few new issues and breaks the mods that made the game functional by addressing the issue they ignored forcing me to reupdate the mods just to discover that the game is not playable because of a mess they introduced fixing new game breaking problems while ignoring the long lasting problems that have simply been once again either exasperated or finally exposed. If the error is so bad the game can’t be played they patch it like you would put a happy face sticker on a leaking mattress and sending it in a voyage across the Atlantic. Then hauling it back in a month to put another sticker on the existing water logged mattress and pealing previous sticker. 

  • wasikm007's avatar
    wasikm007
    Seasoned Veteran
    8 months ago
    @CircuitD I completely agree with all the issues of the Sims 4. What kept me from purchasing years ago is reading all the bad reviews on the Sims 4, which kept me playing the Sims 2 and 3. Then, over time the content "Appeared" to improve and more people started buying the games and appeared to be having a great time as so many people were playing the Sims 4. At that time the major disgruntle is having to buy so many packs to keep the game interesting.

    So, when the base game was free and the contents underwent major sales I went for it. What initially got me interested is "looks" of the game. They offered better graphics for their objects and decorations and more modern/realistic feel. Not to mention even better graphics in the scenery around us within each world. Though Sims 3 was good too in the worlds they designed, The Sims 4 in some ways graphically went further in my opinion. It is these two things that did capture my interest plus in how we can do more in some respects with build mode than before and as you mentioned the Sim's ability to multi task, giving it a more realistic feel without the use of mods some chose to use in the other Sims series.

    Overall, every version of the Sims games had it bugs and some to this day are still not fixed. But to have so many bugs and to let them get out of control as it has in the Sims 4... some may have seen this coming and hoped it would not come to this and other didn't think the overall issues would have gone this far. Either way... there is a right for us to feel angered and disappointed as we do enjoy these games... But not at the cost of all these issues.

    It is very sad we threw our good hard earned money on bad.

About The Sims 4 Feedback

Share your feedback around The Sims 4 with the community.2,984 PostsLatest Activity: 2 years ago