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Janaque's avatar
Janaque
Seasoned Veteran
1 year ago

Serious Feedback from longtime, all packs player

Developers, this is something you need to hear. I've played the Sims since The Sims 1. I have all the Sims 4 packs up to the latest. I buy every kit and pack so that I can download lots and sims off of the Exchange and not have anything missing. I play with all the packs active at the same time. I know we're not supposed to do that. But I don't want stuff missing. I bought a gaming laptop just to play the Sims 4 on it.

I'm burned out, I don't want to buy any more. The game is getting boring, it's been boring for years and the new packs aren't helping. I spend more time watching YouTube videos and downloading mods for The Sims 4 than actually playing it. I have at least 2.5 gigabites of mods, and the game itself is about 65 G so far, creeping up to taking up 70 GB of space. My computer can't take much more. I'm getting notifications that my computer's memory is getting full and I can't add more. The cost of the Sims 4 packs and kits are too expensive for what they are too.

The modders giving away free stuff actually make the game worth playing. But after getting so much free stuff from them I don't want to pay for it. I refuse microtransactions for a base game or as a part of the game to be able to play it. If a Sims game has microtransactions I will not play it. So I'm not interested in whatever new microtransaction games you have in development. Forget it.

There are so many bugs in the Sims 4 still too. 

Why don't you look at what modders are creating to fix the bugs? Like LilMissSam, just look at everything she made for free that has "fix" in the title. Buy them from her, or just incorporate them into the game. Her fixes have been out for years and she updates them after every patch. So many modders do. Creators and modders are carrying this franchise.

But I'm burned out having to update my mods all the time. I do have The Sims 4 Mod manager and CurseForge are helping to update my mods, but most mods aren't on there and it's still a lot of work to update and check so many mods. Every time I have to update my mods it's a sense of dread. I want the bugs fixed BEFORE packs are released. I want all the bugs fixed at once, years ago, not a little here and a little there every two months.

The modders are what make the game fun and interesting. I can go get BetterSims or other personality rewrites that change gameplay. But once again, my computer can't handle so much.

Paying modders and creators for their work is a great idea, but after getting so much content for free from modders and creators, I'm not going to start buying it for The Sims 4.

Just start over with The Sims 5. I know you said you want to invest in The Sims 4 instead for another decade (ugh), and that there will be no Sims 5. Which is ridiculous. Just take the game mechanics of The Sims 2 and update it with graphics from the Sims 4, with added paint options for faces, hair, and clothes so they can be painted by hand in game. Add more sliders, and have all categories existing from the beginning. Work on it to start off by having a full, finished product with tons of content included, with NO BUGS, and have all the modders upload their extra creations and mods to the exchange to be purchased at very little amounts. Like 10 cents an outfit or something with most money going to the creator. Or make it all free and add a tip option and take 5% of the tip or whatever Patreon does. When things are updated, have them update in all our games automatically. That's the only way I would end up paying for more stuff. Only if it starts out that way before the free content exists.

There is something called the limit of trust, a level where people drop companies and their products. Once that limit is reached, customers don't come back.

You have reached that limit. If you increase price, or have more bugs on released expansions, or add f-ing microtransactions obviously exploiting your fanbase, then we're out. And we're not coming back. We're fed up. Tread carefully.

I'm going to go check out the other life simulators. We don't really feel like EA is investing enough in their Sims products. It's hard to care about the product when it feels like the company itself doesn't care about the product, just money and deadlines. Who is killing the Sims? There is so little content and the game is soooo buggy and released packs are unfinished. Just fix it already, EA! How much have I spent on The Sims? Sooooo much. I literally don't buy any other games. 

And add your own video upload to the gallery. Add your own ads or something. Because right now YouTube is making money off of The Sims videos and creators more than you are.

Get better fans involved and in charge of releases, because right now the business model is killing the Sims.

That is all.

6 Replies

  • HALirious9k's avatar
    HALirious9k
    Seasoned Hotshot
    1 year ago
    @Janaque I understand your frustration and burnout with The Sims 4, but as someone who has a 9to5 in a big corp with several layers of middle management, lemme tell you: the developers KNOW.

    They’re also probably as frustrated as you are, but impotent to implement fixes due to internal bureaucracy.

    Modders are like jet skis: they can move fast and do sharp turns, unemcumbered and agile.
    Maxis/EA is like a cargo ship filled to the brim with tons and tons of baggage: moving such a leviathan takes time and energy.

    You are absolutely right when it comes to voting with your wallet! But I hope you give the developers some leeway and grace when it comes to working things out in a HUUUGE bureaucracy that requires unending paperwork to implement each and every semicolon in a code that’s 10 years old and (somehow miraculously) runs in potatoes like the original PlayStation 4.
  • I get what you're saying. I'm an all-packs player too, playing since TS1. But honestly, their recent slew of packs has brought me back in a big way. Ever since relationships, parenting, and life experiences really started to matter (mainly the Growing Together pack) I've been more invested in the game than I was the past 5-6 years before it. They're finally heading in a direction where the game actually holds interest for me and it shouldn't have taken 10 years, it shouldn't be so broken and buggy and pawned off into thin expansions...but I do actually care more about each pack now, for what it's worth. And that's the problem, I think. There are 35 million Sims players. Even a million or two million people ready to leave would be a small fraction, and there are probably another million or two million who've similar enjoyed their recent efforts. I don't think this game is at that tipping point yet - whereas The Sims 5 might never have taken off, given many players' shaky relationship with The Sims 4 - and EA probably knows that too.

  • SereneAngel218's avatar
    SereneAngel218
    Seasoned Adventurer
    1 year ago

    @HALirious9kI would give leeway and grace if they didn't ignore the users, especially the console users in particular. It still bothers me that these guys don't have a consistent and proper QA team to test their kits before sending it out and only started doing so when other simulation games began to pop up in the limelight. Why did it take until Lovestruck to officially make a bug team when they could have done it for My Wedding Stories/Dine Out?

    But what pissed me off the most is the lack of care they give to the console version of Sims 4. Bad enough they messed up with the PC side but you can at least get mod fixes from talented people either for free or a fraction of the cost of packs. Console users get nothing so when Maxis/EA puts out a patch that they clearly don't test and the game gets messed up...all they can do is wait and pray for a fix while Maxis/EA take their sweet time doing it, if they even care to do so.

    They are NOT an indie company and has the money to give this game proper QA teams for both PC and Console so I'm giving them no grace. Maybe EA needs to stop being cheap and give Maxis more funds so they can properly maintain both versions of the games. Either way, I refuse to buy any packs since my console game has been screwed up first by Lovestruck and now with the Reaper's Event. And to think Life and Death did look promising, especially since I love Paranormal Stuff but I'm afraid this might just break every pack I own and mess up my worlds like Sulani and San Myshuno 😔

  • Janaque's avatar
    Janaque
    Seasoned Veteran
    1 year ago
    @HALirious9k Yeah no doubt EA and the stake holders and upper management are not giving enough resources and funds to the programmers to make The Sims 4 great, or even working. And are demanding new content to make more money off of. my warning is that they are at the point of loss of trust, which will permanently loose their customers to other platforms and we won't come back. The money grab without quality products is killing their franchise.
  • Janaque's avatar
    Janaque
    Seasoned Veteran
    1 year ago
    @Janaque If the expansion packs and kits come out with bugs, we should start demanding refunds. Only money will make them change.

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