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If a royalty pack is made, I would like if it could tie in, lore-wise, with the Princess Cordelia and other references that are spread throughout the game to help explain more of that backstory, and potentially also reference The Sims Medieval as well. It would also be nice to incorporate errands, like Enchanted by Nature and Cottage Living have, to explain that backstory. I think the key thing for winning over non-royal players is making it an interesting world that you can visit and interact with, even if you aren't going to play it. This is how Enchanted by Nature is for me: I probably am not going to play a fairy family, but it is nice to have my normal Sims visit there and engage with the mechanics.
I agree with you that they need to make the world interesting for those that don't want to play king and queen and are maybe just visiting there. There should be shops that sell various crafts and supplies, like period clothing or maybe even a seamstress shop, a blacksmith to forge swords and horseshoes. A medieval fair festival would also be nice. They also need to add new harvestables, and if it's medieval then there should be options for completely off grid life, like wood fired ovens and sinks and bathtubs that work with a pitcher of water and no cell phones.
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