Forum Discussion
Thetford92
4 years agoNew Spectator
I'm guessing it is more of an issue of how much gameplay we would get vs how much development work it would take to implement, especially when there are other priorities for the game.
In the Sims 1 and 2, cars were necessary to leave the lot (either as taxi, carpool or private car) until Bon Voyage added a walk to lot self interaction. In both cases, the road was also part of each lot itself and programmed into it.
In the Sims 3, they were necessary due to the size of the world vs the speed of time, which necessitated a car even for short distances like the end of the street. However, they were very basic, and offered ZERO gameplay beyond being a magical slot car that sims would teleport into. Honestly, I'd rather not have cars in game if they are implemented like Sims 3. I like that sims actually mount and dismount bicycles, and it looks like they are actually pedalling them, whereas in 3, the bikes were slot cars that pedalled the sim riding them. Way too much stuff in the Sims 3, especially the store content, involved sims teleporting into place, I'd rather they avoid that as much as possible.
If they are just going to be essentially decorative, they would be completely pointless. Sure they could dedicate time and resources to rework every single world to allow for cars, but there has to be a gameplay benefit beyond "it looks nice" or "it's realistic" for that to happen.
In the Sims 1 and 2, cars were necessary to leave the lot (either as taxi, carpool or private car) until Bon Voyage added a walk to lot self interaction. In both cases, the road was also part of each lot itself and programmed into it.
In the Sims 3, they were necessary due to the size of the world vs the speed of time, which necessitated a car even for short distances like the end of the street. However, they were very basic, and offered ZERO gameplay beyond being a magical slot car that sims would teleport into. Honestly, I'd rather not have cars in game if they are implemented like Sims 3. I like that sims actually mount and dismount bicycles, and it looks like they are actually pedalling them, whereas in 3, the bikes were slot cars that pedalled the sim riding them. Way too much stuff in the Sims 3, especially the store content, involved sims teleporting into place, I'd rather they avoid that as much as possible.
If they are just going to be essentially decorative, they would be completely pointless. Sure they could dedicate time and resources to rework every single world to allow for cars, but there has to be a gameplay benefit beyond "it looks nice" or "it's realistic" for that to happen.