Hi crinrict Here's what's in the last exception file:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>682fe5e97a76ea90691cb138</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-11-18 09:50:17</createtime><buildsignature>Local.Unknown.Unknown.1.119.109.1020-1.300.000.226.Release</buildsignature><categoryid>developmental_milestone_tracker.py:1116</categoryid><desyncid>682fe5e97a76ea90691cb138</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: 'Object not found: 0xa985880' (KeyError: 'Object not found: 0xa985880') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 512, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1767, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1399, in on_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 741, in on_hit_their_marks File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1142, in _set_zone_state File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__ File "T:\InGame\Gameplay\Scripts\Server\developmental_milestones\developmental_milestone_tracker.py", line 1208, in send_all_milestones_update_to_client File "T:\InGame\Gameplay\Scripts\Server\developmental_milestones\developmental_milestone_tracker.py", line 1116, in _get_milestone_update_msg KeyError: 'Object not found: 0xa985880'rtim=0 Client Session Time: 27.90 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,594,0,6107 Modded: False SystemInfo: Windows 11 10.0.26100 GPU: AMD Radeon (TM) Graphics 31.0.14058.5004, GUID: B60E011F-EA2C-11EF-ADD0-9EDC2D10AB2F </desyncdata></report>
</root>
And I currently have no mods or CC installed, working off a fresh install of the game.