Forum Discussion

Re: Was Eco Lifestyle Worth it?

I've managed to turn several neighborhoods green, and it's GREAT for plants.Not temporarily, either, for seasons and seasons. The plants just evolve like crazy, like... daily.

The trick seems to be: Replace all your windows, floors, and wall coverings with green rated materials, put down trees, upgrade all your appliances to be eco-friendly.  Edit all your neighbors' houses to replace all their windows, doors, and wall coverings with green rated materials and plop a bunch of solar panels, windmills, and trees all over their lots since you're using bb.enablefreebuild.  Go from door to door upgrading all the neighbors' appliances to be eco-friendly, partly so they'll be eco and partly to just spend time on the neighbors' lot so the game registers your changes. I've managed Evergreen Harbor, Willow Creek (multiple neighborhoods), and Sulani. Basically, it takes a neighborhood average.

The meat wall USED to work but is now bugged out; there's a mod to make it harvestable again.  You can use it as a meat replacement in cooking.

I use the fabricator a lot, but mostly for those awesome garden planters! I use the juice fizzer, too. My vampire used to make fizzy plasma fruit until the mermaid decided to drink it.  LOL!

Now, I absolutely DESPISE "Roughhousing Encouraged" because it generates hurt sentiments among my Sims and I won't have it.

1 Reply

  • Psychotps's avatar
    Psychotps
    Seasoned Ace
    4 years ago

    @xochiquetzl_xkvn 

    Well, I would use the green flooring and wallpaper stuff more if there was a bigger selection. There's only like what... 2 floors? It would end up making every house look identical. I suppose I could make a mod to add more selections but that's a lot of work for a feature I don't even like or trust in the first place.

    So, if you only do like 1 or 2 houses, the hood gradually goes back to neutral. But if you do a bunch of them, it will flip it and gradually go back to green?  I'll have to try that. Still not sure I'd use it.

    The last thing I need is MORE gardening boosts. Gardening is WAY OP as it is. I've been looking into a way to NERF gardening evolution as it is. Re-balance it.  It's so broken it's not funny. Standard gardening with NO buffs is WAY too fast evolution. ALL plants only last a week before becoming perfect. If you have a tiny house, lot buffs, or a beehive, you can go from Normal to Perfect in under 3 days. That's just wrong. The ECO "green" thing just makes it even worse because it will immediately go from Normal to Perfect and back to Normal in less than an hour.

    Like I said, the new planters are broken. Their only benefit was the auto-watering feature, which doesn't work for half the plants. So, it's basically no better than the standard planter... It "looks" better but I'm not about to go through the entire process of taking up room for a fabricator, building the skill, getting dunked dozens of times, to what? Get a planter that's no better than the standard one? Why?

    If the meat wall actually works with the mod, I'll go ahead and try it. The rest of gardening is broken with the reversion bug , so I expect it will suffer the same fate, but it's been what... more than a year since it came out and I STILL haven't seen the thing?