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Re: [WORKAROUND] Post Processing effects in-game and depth of field opinion


@SimQARobo wrote:

Hello.

Just to make sure it's clear - many modern games have a depth-of-field blur effect.  You have the ability to turn it off in Sims 4 though, if you don't like it (through the Post Processing Effects option, as previously mentioned).

That said, if the blur is not being applied properly (as in, if it's blurring all objects of varying distances, or it's not behaving consistently, etc.), it may be a bug, which can be reported in the Bug Reports section.

This thread can be used for general feedback on the blur effect in the game (whether you like it or don't like it, whether you think it's too blurry or not blurry enough, etc).

Thank you 🙂 .


What about PlayStation 4 players? 🥺

We don't have turn off Post Processing Effects option. 🙁

Can we get an option to get rid of depth-of-field blur effect?

Pretty please. 🥺

I don't like that effect in any game, it feels as if my eyesight was actually blurring. That blurr hides the beauty of The Sims 4 environments.

Jogging first person camera view default height (Sims must have a terrible eyesight to have these houses so blurred!):

 

Jogging first person view after me manually looking up a little (I would like to have this clarity all the time.):

*Edit*

One more example.

When I look down at a park, background buildings are crisp:

When I look up to look at these buildings, blurred!:

Really sad it works like that and that we can't turn it off.

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