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Gamegame000-'s avatar
Gamegame000-
New Novice
20 days ago

Sims4 Error 134:12e29241 - Being unable to play, anyone else??

I can log into the homepage, and then when I go to actually play, it says error 134:12e29241:aa830a7c

I contacted EA and they told me it was a bug, and to keep an eye on the forums for an answer.
I have deleted and reinstalled, repaired, removed mods, done a clean boot, etc. , and nothing has worked. Anyone know what it is or how to fix it?  Thanksss

  • <report><version>2</version><sessionid>8f2cd6a4736da36c67283e79</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-11-04 14:27:53</createtime><buildsignature>Local.Unknown.Unknown.1.110.294.1020-1.300.000.195.Release</buildsignature><categoryid>constraints.py:1120</categoryid><desyncid>8f2cd6a4736da36c67283e79</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: 'NoneType' object has no attribute 'secondary_id' (AttributeError: 'NoneType' object has no attribute 'secondary_id')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2887, in _get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2253, in _get_constraint_for_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4666, in constraint_intersection&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 146, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 146, in wrapper&#13;&#10;  File "interactions\constraints.py", line 1120, in interactions.constraints.Constraint._get_pool_routing_surface&#13;&#10;AttributeError: 'NoneType' object has no attribute 'secondary_id'rtim=0&#13;&#10;Client Session Time: 36.47&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,329,0,5842&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.22631 GPU: Intel(R) Iris(R) Xe Graphics igd10iumd64.dll 31.0.101.4255, GUID: D7B78E66-05E8-11CF-8564-C370A3C2D235&#13; &#10;</desyncdata></report>
    </root>

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>60467f15807d46e7673ae846</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-11-18 18:11:42</createtime><buildsignature>Local.Unknown.Unknown.1.110.311.1020-1.300.000.196.Release</buildsignature><categoryid>constraints.py:1120</categoryid><desyncid>60467f15807d46e7673ae846</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: 'NoneType' object has no attribute 'secondary_id' (AttributeError: 'NoneType' object has no attribute 'secondary_id')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2887, in _get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2253, in _get_constraint_for_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4666, in constraint_intersection&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 146, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 146, in wrapper&#13;&#10;  File "interactions\constraints.py", line 1120, in interactions.constraints.Constraint._get_pool_routing_surface&#13;&#10;AttributeError: 'NoneType' object has no attribute 'secondary_id'rtim=0&#13;&#10;Client Session Time: 23.53&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,340,0,5853&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 11 10.0.22631 GPU: Intel(R) Iris(R) Xe Graphics igd10iumd64.dll 31.0.101.5081, GUID: D7B78E66-05E8-11CF-C367-C370A3C2D235&#13; &#10;</desyncdata></report>
    <report><version>2</version><sessionid>60467f15807d46e7673ae846</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-11-18 18:12:22</createtime><buildsignature>Local.Unknown.Unknown.1.110.311.1020-1.300.000.196.Release</buildsignature><categoryid>constraints.py:1120</categoryid><desyncid>60467f15807d46e7673ae846</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while processing zone spin up sequence: 'NoneType' object has no attribute 'secondary_id' (AttributeError: 'NoneType' object has no attribute 'secondary_id')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2887, in _get_transitions_for_sim&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2253, in _get_constraint_for_interaction&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4666, in constraint_intersection&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 146, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 146, in wrapper&#13;&#10;  File "interactions\constraints.py", line 1120, in interactions.constraints.Constraint._get_pool_routing_surface&#13;&#10;AttributeError: 'NoneType' object has no attribute 'secondary_id'rtim=0&#13;&#10;Client Session Time: 23.53&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,340,0,5853&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 11 10.0.22631 GPU: Intel(R) Iris(R) Xe Graphics igd10iumd64.dll 31.0.101.5081, GUID: D7B78E66-05E8-11CF-C367-C370A3C2D235&#13; &#10;</desyncdata></report>
    </root>

     

    Thanks 

     

  • Gamegame000-  Does this lot have a pool, or did it at one point?  If it still does, can you load into the lot in Build/Buy mode and remove the pool?  The common theme has to do with pool routing, as far as I can tell, and eliminating the pool should in theory remove the issue as well.