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Pick-a-boo_doo's avatar
Pick-a-boo_doo
Seasoned Ace
4 years ago
Solved

The bug of plants returning to the soil and its relationship to build/buy mode

・Which packs do you own ?
All EPs.
GP is any GP except GP03,08,09,11.
SP is SP08,09,12,13,15,16.
・Which plants are affected ? Please list them all
Dead flowers, orchids, Strelitzia, lilies, sage, basil, dragon fruit, toxic elderberries, mushrooms, all returned to soil.
・Does it happen after fertilizing or what's the trigger for you ?
Before fertilizing. It has been 3 days since the last application of fertilizer. (During this time, it remained in the household's possession)
・Were those new plants or plants planted before the patch ?
This data itself was created in April 2022.
・If you have Seasons: Are the plants sheltered/inside ?
I have a pack of Seasons but I did not use it in this data.
・If you have Seasons: Are the plants in Season ?

・Are you using mods/cc ?
I have never used mods/cc. Play in vanilla only.
・What's your game Version ?
1.86.166.1030
・What lot type are you playing on ?
This happened on a residential parcel.
・If you own ECO, does it happen when the footprint changes ? If not, what's your current footprint ?
I own an ECO pack but no footprint. (since the data is off Seasons)
・Are you getting any LastException files in your doc folder when the revert happens ?
No LEs have been generated due to this event.
・Are you using a bee box ?
No bee-box
・Does the lot have any lot traits ?
I think the lot had geothermal zone, underground water veins, and calming tranquility traits when the phenomenon occurred.
・What kind of fertilizer have you been using ? Does it happen to plants that have never been fertilized ?
Harvested mushrooms are used for fertilizer. No plant is in a state that has never been fertilized.

There are several threads on the bug of plants returning to the soil in gardening, but I couldn't find a thread on the relationship with the build/buy mode, so I am posting it here.
The reason I am posting this is because I have recently encountered the phenomenon of plants returning to the soil for the first time in a long time.

The situation is.
After living in 17 Culpepper House on Apartment Lot for a couple of days, I moved to The Old Salt House on Residential Lot (a house with high walls on the first floor and medium height walls on the second floor). Two or three days later, after 6:00 in the morning (in-game time), the flowers that had once bloomed returned to the soil one after another. (While living in 17 Culpepper House, the plants remained in the household's possession.)

I know that the tree type plants require walls above medium height, but if the wall heights on all floors are not the same, does this cause a bug?
I have never had this happen in a house with all wall heights the same.
Are there any other reports regarding wall heights on all floors? It would be helpful to know.

  • Pick-a-boo_doo's avatar
    Pick-a-boo_doo
    4 years ago

    I checked to see if there was any reproducibility in the data where the plants revert. I started with the data saved the night before the revert, but it was not reproduced. The data after this (saved at the next evening in the game time) was saved with the plants reverted, so it is certain that the revert occurred between these two data, but the fact that it is not reproduced suggests that the phenomenon is largely dependent on the timeline in the data.

    This data is played several weeks ahead in in-game time, and even there, it is reverting due to other factors. However, the revert did not occur when starting from the previous save.

    If this is an event that cannot be reproduced, there seems to be no way to verify it. So I think I will protect my data by "saving as" frequently and play with it.

    Thanks for the tip, jpkarlsen.

5 Replies

  • jpkarlsen's avatar
    jpkarlsen
    Hero (Retired)
    4 years ago

    @Pick-a-boo_doo 

    When you move house and drag plants out of your household inventory it is normal that they return to the just planted stage.

    Corrections: the second story have small walls not medium. (the wall height  only matters when trees are planted indoors). the eco footprint comes from ECO Living not Seasons.

  • Pick-a-boo_doo's avatar
    Pick-a-boo_doo
    Seasoned Ace
    4 years ago
    @jpkarlsen Thank you for your prompt response and correction.
    First, regarding the height of the walls in The Old Salt House, I would like to correct my mistake and confirm that the walls on the first floor are the high walls and the walls on the second floor are the low walls.
    (I did not know how to edit the original article).

    However, in the main part of the question, I cannot take this as a solution because there is a discrepancy between what you have presented and my data.

    First of all, my main question is whether the bug is related to the fact that all floors of the house have the same wall height. However, the answer was that the wall height only affects indoor gardening.
    So why would a bug that occurred in outdoor gardening be subsumed by changing the height of the walls?
    Ever since I had this bug before, I have been gardening in a house with walls of the same height on all floors for about a year, and the bug never happened during that time. (Gardening is always done outdoors.)

    jpkarlsen wrote:.
    When you move house and drag plants out of your household inventory it is normal that they return to the just planted stage.

    However, my data shows that after the move, the plants do not return to the soil when planted into the plot.
    It is in the same state as before it was moved, i.e., grown. When the plants are taken out of the household's possession, they are removed and planted in a leafy state.
    Is this condition not normal?
    After this move, they were still planted in the same condition as described above. they were harvested for 2 or 3 days. Then all of a sudden they returned to the soil.
    The condition of the house at this time was different than usual, and the walls of the first and second floors were at different heights, which is why I posted #1.
  • Pick-a-boo_doo's avatar
    Pick-a-boo_doo
    Seasoned Ace
    4 years ago
    @jpkarlsen I understand. So I can't accept this as a solution to my question.
    I will create some data and try it out.
  • Pick-a-boo_doo's avatar
    Pick-a-boo_doo
    Seasoned Ace
    4 years ago

    I checked to see if there was any reproducibility in the data where the plants revert. I started with the data saved the night before the revert, but it was not reproduced. The data after this (saved at the next evening in the game time) was saved with the plants reverted, so it is certain that the revert occurred between these two data, but the fact that it is not reproduced suggests that the phenomenon is largely dependent on the timeline in the data.

    This data is played several weeks ahead in in-game time, and even there, it is reverting due to other factors. However, the revert did not occur when starting from the previous save.

    If this is an event that cannot be reproduced, there seems to be no way to verify it. So I think I will protect my data by "saving as" frequently and play with it.

    Thanks for the tip, jpkarlsen.

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