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What's even more weird is that my main character had developed relationships with various sims (most of whom were not even custom characters), who used to call me up now and then to either go out somewhere, invite me to a party, or come over to my place. It seems like they've completely stopped doing that too. It really feels like something just kinda snapped and completely changed how the game handled social encounters. Maybe there were some characters that always spawned on lots before, and I just never noticed because all the other selections were more random, maybe that's not really the core issue. But what I know for sure is that it just isn't working like it had always been before, and that is really a bummer for me.
And yeah, Geoffrey Landgraab is everywhere.
I know that traits have much to do with what type of lot that NPC Sims tend to visit, but there must be more to it than that. Maybe skill levels? I had been playing a young adult Sim (Kara) who does not have the athletic trait but I did often take her to the gym so her athletic skill is up to like 6 or 7. A couple of days ago I switched to playing a different household, which is actually Kara's parents and younger sister. Even though Kara is now an NPC, I still see her at the gym all the time. So it must be I gave her a "habit" of going to the gym by raising her athletic skill. I can't think of any other reason a non-athletic Sim would visit a gym so often. I also raised her Guitar skill and now I see her busking at the Spice Festival and I am guessing her high Guitar skill level must be the reason the game spawned her for this role.
Perhaps you could try inviting some of your custom NPCs to nightclubs, for example, maybe it will increase their dance skill levels and give them a "habit" of autonomously visiting nightclubs in the future.
Btw- were you able to try the GT club hangout idea?
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