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4 years ago
"Aleia1;c-18072230" wrote:
Does it break the wedding? I'm inclined to replace that lot with some high ranked player build if I ever hold a wedding there.
No, it doesn't break it, it just confuses the sims who are guests when you give them instructions to gather for the wedding functions at the specified object type.
It's relatively easy to get around this (mostly) by putting the guests all in groups and first instructing the visitors to "go here together" near whichever object you are actually going to use...and then waiting for them all to get there before giving the object based commands. But if you don't do that, then the visitors will be split up between all the different ones.
It's nothing new to the game. Without mods the same kinds of issues exist in all sorts of aspects of the game. A bar lot type that has more than one bar object, for example, only gets a bartender at one of them and the bartenders aren't consistent about which one they will go to.
First thing I did after installing the pack is edit the venue in Tartosa to eliminate the duplicate objects; knowing that it's a given with the game that it would cause issues.
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