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tommynocker001's avatar
tommynocker001
Seasoned Veteran
5 months ago

A view into the 'townie' mindset

I made a 'haunted house' (pay per hour) staffed by three ghosts, seance table and book shelf, with access to a toilet and shower. A real giggle when Temperance turns up! It gives a real... perspective into the townie mindset. What books are not STOLEN are littering the table tops, when they run out of room there they dump them all over the paths of the map. Half-eaten and unstarted meals and drinks litter every surface. Every appliance is broken due to their inability to not 'prank' each other and their treatment of others houses leave much to be desired.

Frankly I find the behaviour of townies to be repugnant. x)

4 Replies

  • tommynocker001's avatar
    tommynocker001
    Seasoned Veteran
    5 months ago

    I reminds me of 'sims 2' chaos, which is what I think the team intended. :)

    edit; I'd really like a new animation added; picked up by the belt and neck scruff and thrown from the establishment! (I'm looking at you air horn sim!) The other to be a perma-ban from establishments which declines sims on the door or ticket kiosk and leaves them furious! I'd also like a male/female access on the ticket kiosk so that sims can use different changing rooms. (Or an all female nail & hair spa/all male barber & tattoo parlour)

  • Of course we all know who the real culprit is here, we see the puppets but it is the puppet master; that ill logic system that pulls the strings and makes them dance. The same diabolical and monsterous whitespace, that DEMANDS that every sim learns at least a single point in every skill in the game. That maniacal sprite that chooses to make sims flush again and again until every item is broken. That gibbering chatbot that chooses to repeat the same interaction until the red bar is filled.

    It is time for the real manipulators, the signators of the EULA, to rise up, take back control of the GUI! x)

    Let us CHOOSE which skills we want displayed and tracked on the interface, who gets added to our mobile friends list, who can visit our stores and homes!

    Edit; It's time to upend the skills pyramid. You choose the skills that you take with your sim to school, college and maybe university. Those skills will 'help' or 'hinder' your progress through the ranks of your learning and promotion.

    There is a reason that the person with lvl. 5 horse riding skill did not make lead programmer! x)

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