Forum Discussion
SimsTime
7 years agoSeasoned Ace
I always had a computer with good specifications, but I can not say that The Sims 3 really worked well. Fortunately, I almost never had game errors like "12/16 error" or problems like "the game stopped working", but the lags were still there somehow, although they might not be as intense as those suffered by other players . The problem is that with each new expansion released, and a new update, I felt that the performance in the game was degrading in a very visible way.
Honestly, I came to feel that the performance of the game began to change for the worse from the Showtime expansion, which was developed by another studio, and this was intensifying. Maybe the differences in how to program the game between different studios compromised beyond the normal performance of The Sims 3, and this is something that was already mentioned indirectly by SimGuruGraham once when he mentioned that it was much better the game to be developed in a single studio, mainly because of the code.
For me, it is undeniable that The Sims 3 has major performance issues, and this is not due to the open world or features of the game, but rather the way the game has been programmed over time.
The Sims 4 already has 4 expansions, 6 game packs and more than 10 stuff packs, and to this day I do not know what it's like to have lags in the game. The game is simply fluid, even more so than The Sims 2 in terms of performance. I do not use ccs, just mods. more than 40 mods, and yet, the performance is very good.
The fact that the game is being developed by only one studio has some advantages, but if there was another studio working, at least we would have more than one expansion a year, even when there were more complex expansions being made, such as Pets or Seasons.
Honestly, I came to feel that the performance of the game began to change for the worse from the Showtime expansion, which was developed by another studio, and this was intensifying. Maybe the differences in how to program the game between different studios compromised beyond the normal performance of The Sims 3, and this is something that was already mentioned indirectly by SimGuruGraham once when he mentioned that it was much better the game to be developed in a single studio, mainly because of the code.
For me, it is undeniable that The Sims 3 has major performance issues, and this is not due to the open world or features of the game, but rather the way the game has been programmed over time.
The Sims 4 already has 4 expansions, 6 game packs and more than 10 stuff packs, and to this day I do not know what it's like to have lags in the game. The game is simply fluid, even more so than The Sims 2 in terms of performance. I do not use ccs, just mods. more than 40 mods, and yet, the performance is very good.
The fact that the game is being developed by only one studio has some advantages, but if there was another studio working, at least we would have more than one expansion a year, even when there were more complex expansions being made, such as Pets or Seasons.