Forum Discussion
Rey_Estupendo
5 years agoNew Traveler
I think there are going to be some things in the pack that people are going to think are essential, but that won't be in there, or that would need to be added for certain play styles and might need to be modded. I'm currently at the "how do I recolor an object" level of modding, so scripting, making animations, altering stuff in the code, etc. is something I'd like to learn but might not be able to. But here's my wishlist of stuff that I hope to see mods for:
1. Force powers. I don't think anything in the blog posts says you can learn Force powers. I suspect that's part of Disney's deal, since at the time of the GP, the only two active Force users are Rey and Kylo Ren. No, it doesn't make sense, but sometimes IP holders get weirdly protective about character integrity in ways that don't matter. All of the things I'd include as Force powers are already in the game as vampire, alien, or spellcaster powers, but they might need new animations.
2. Interactive NPCs. I'm pretty sure having Rey, Kylo Ren, Vi Moradi, and Hondo Ohnaka around will be essential to the stories, which means they probably won't let you take them out of the world. I think this means they'll make them unaging and immortal, flag them to not accept certain interactions, and hopefully give them a trait that represents their role in the story. So I'd want a mod that removed those flags from the characters, and, like Father Winter or the Sages in Realm of Magic, when one of them gets added to a sim family the game will create a new character to assign that role.
3. Playable, or at least more useful, droids. It sounds like the droids will be useful on Batuu in the quests, but then they'll be more like toys in the regular game. It'd be a massive undertaking, but I'd like to see a mod that made them playable characters. Failing that, a mod that keeps their full utility outside of Batuu. At the very least, they should be useful in Jungle Adventures or Strangerville.
4. Reassigning uniforms. If Strangerville is going to be a First Order outpost in your save, and you need to deal with the military, it might be nice to be able to assign First Order uniforms to the Military career outfits.
1. Force powers. I don't think anything in the blog posts says you can learn Force powers. I suspect that's part of Disney's deal, since at the time of the GP, the only two active Force users are Rey and Kylo Ren. No, it doesn't make sense, but sometimes IP holders get weirdly protective about character integrity in ways that don't matter. All of the things I'd include as Force powers are already in the game as vampire, alien, or spellcaster powers, but they might need new animations.
2. Interactive NPCs. I'm pretty sure having Rey, Kylo Ren, Vi Moradi, and Hondo Ohnaka around will be essential to the stories, which means they probably won't let you take them out of the world. I think this means they'll make them unaging and immortal, flag them to not accept certain interactions, and hopefully give them a trait that represents their role in the story. So I'd want a mod that removed those flags from the characters, and, like Father Winter or the Sages in Realm of Magic, when one of them gets added to a sim family the game will create a new character to assign that role.
3. Playable, or at least more useful, droids. It sounds like the droids will be useful on Batuu in the quests, but then they'll be more like toys in the regular game. It'd be a massive undertaking, but I'd like to see a mod that made them playable characters. Failing that, a mod that keeps their full utility outside of Batuu. At the very least, they should be useful in Jungle Adventures or Strangerville.
4. Reassigning uniforms. If Strangerville is going to be a First Order outpost in your save, and you need to deal with the military, it might be nice to be able to assign First Order uniforms to the Military career outfits.
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