Forum Discussion
3 years ago
"MichelleW;c-18114761" wrote:
I would assume a similar system to vampires and spell casters will be used for werewolves. The system already exist so why would EA not use it?
I would be more interested in the pack in werewolves have the option to turn totally wolf
I don't think the intention of the OP was to slap anyone in the face. They were just speculating on different elements that may come with the pack. No amount of speculating now is going to change what's in the pack thus it doesn't take anything away from anyone.
Mermaids were totally nerfed. Hopefully they will do a refresh at some point and utilize the newer occult system. Mermaids are actually the only occult I play with. I've played as a vampire but it got boring and I've not yet delved into spell casters though I do own the pack. It would be nice to see Mermaids get an update.
And the reason mermaids are nerfed is because they came in a pack that had another theme other than mermaids. Because Island Living was a pack about well... Island Living, the mermaids were shoved into the pack as an after thought and weren't well fleshed out whatsoever. And because of this they don't really (in my mind anyway) qualify as a real occult. Same with aliens.
The only way for Werewolves to live up to their potential and feel immersive like vampires and spellcasters is for them to have their own dedicated pack like Vampires and Realm of Magic. If part of the budget is spent on gameplay elements other than giving us fleshed out werewolves then we're probably going to get yet another repeat of mermaids and aliens. Which would be a huge slap in the fact for occult players, especially since it's been almost three years since we've gotten a new occult lifestate.
While it most likely wasn't the intention of the OP to slap anyone in the face with this thread, suggesting or speculating that the pack will or should have content (other than the world, CAS and BB. The latter two which would be coming anyway) for non-occult players implies once again that we occult players are in the minority and that our gameplay style isn't as "in demand" as other content, which could result in our packs becoming even more spread out than they currently are, or even in EA deciding not to flesh out any potential future occults like fairies, or elves, zombies, genies, etc.