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ImSands
5 years agoSeasoned Ace
"Onverser;c-17768004" wrote:
Also another idea I just thought of and put into my game is clubs for Spellcasters - the trailer talks about 3 seperate paths, so I made each spellcaster path a club with the sage of each type as the head of the club!
https://i.ibb.co/gdfdTYz/arts.png
I filled the clubs with spellcasters that fit the vibe of the club and the sage, the Mischief Arts is very light and playful, generally young sims, colourful hair, etc. similar to L. Faba (who I renamed A. Faba in my game as her name just makes me think of aquafaba). The practical arts is very neutral and earthy so I picked sims that fit that and the untamed sims are all very dedicated spellcasters competing to be the best.
The club activities are just to cast spells and duel as they're the only spellcaster activities available (dueling from a mod), I haven't decided what else to add. I'm also hoping that these clubs will appear in my game and start casting spells so then spellcasters will actually exist in the main world but I haven't tested it yet.
I did something similar. And The mischief and Untamed clubs are set as rivals, so that the duel each other. I also made the practical arts be into general outdoorsy things like gardening as well. I've set them to gather in the magic realm in my game, but suppose you can set them anywhere in your world. Its working pretty well in my game.
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