San Myshuno is very dynamic, with a lot of little details sprinkled in.
- Certain stalls are only open in certain neighborhoods, on certain days.
- Different festivals have their specified days of popping up, and their own gimmicks. They even bring their own music.
- Posters and snowglobes offer new collectibles and quick cash.
- Vendors pop up in the Arts Quarter on Thursdays, Saturdays, and Sundays to sell collectibles, paintings, and woodwork.
- Myshuno meadows is a community park in true big city style, from the vast stretches of joggable pathing, to vendors and a basketball court.
- The buildings get larger and more extravagant the more structured the neighborhoods become, but the feeling of community becomes less and less.
- You can clearly see each part from one another's backdrop.
- The graffiti is prevalent, even those that are non-interactible.
- Busking and being a living statue are little ways to make pocket change.
- Drugs (the bubble-blower) are in every corner if you know where to look (nice little nod without needing to outright show anything).
- Contests everywhere that you could make a semi-steady living from.
- The night is filled with lights from below, if looking out from a skyscraper.
- Warehouses in the lower-class urban spaces.
- Memorials in the park.
- Subway system (even if just implied).
- The crazies are there, but rarely does anyone make more out of them than "city novelty".
- The ambient sound takes me back. I almost miss the constant noise.
- Cars everywhere. Parked everywhere.
- Around every corner is someone just "trying to make a name" for themselves (performers and artists) or trying to be louder than the ambient noise (protesters and speech-makers).
- The loud neighbors who you don't want to complain to/about, but who'll come knocking if they so much as hear a pin drop at 2am.
- Boxes of junk on the sidewalks for anyone who wants.
- Ads on every street corner and on billboards.
- Food and other things are nearby the residential spaces.
- The city sleeps, but keeps an eye open. There's always something open at night.
It stays so true to the theme of "city living", because there are so many ways to live in the city, and so many types of people bustling about. To say the world is beautiful would be redundant, as (for the most part) Maxis' art department knows what they're doing. Sure, there are only a few places to truly build (as apartments can only be edited in the interior), but each offers ample space to do so, provided you have the extensive amount of funds (also true in the city, though not in the same way as in-game). My runner up would be Island Living, but City Living can't be topped for me.