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10 years ago
"Cinebar;14166860" wrote:"drake_mccarty;14164662" wrote:
No the creation of non-played sims occurs everytime you go through a loading screen, including when you load into your household to play them. There could be a mod to stop this, but I haven't seen one that does that.
Thank you. I have always said the generation of new townies had nothing at all to do with the head count reaching 180 (not in my game) and now I know it is when I send Sims through a loading screen. That is so lame. But thank you for confirmimg my own theory. It seems to me they get culled and new ones generated in my game whether I had reached the head count or not. So, this theory makes more sense doesn't it?
ETA: My Sims have never stayed home in any of these games, I may send one Sim through a dozen loading screens before they ever go back home. Wow, no wonder I never have the same townies and they are gone and replaced faster than my head spins.
I think it's a pretty bad game design. The game should pull townies from the unplayed bin instead of generating new sims entirely. A good design would stop the creation of sims all together once the population cap has been reached. That would solve the culling problem, but probably would affect performance on lower end machines with the game having to actually remember the sims exist.
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