Forum Discussion
JesLet40
3 years agoSeasoned Ace
"Babykittyjade;c-18124358" wrote:
I think this is just one of those things people have to deal with if they want the B/B stuff. The gurus already confirmed they can't do many toggles for the sake of stability. They do what they can. And people never use the in game toggles.
Occults in ts4 is not very invasive and do a good job of staying hidden. You'll never even catch a spell caster doing magic.
I'd love it if they could do it so the stuff I enjoy could stop getting nerfed. But ts4 runs smoothly and I wouldn't want to sacrifice stability for it if it were to cause problems.
I think it's hard to say people don't use it when it's not there, the toggles for neighborhood stories seems fine, I certainly haven't had a more unstable game, and from my understanding people use them all the time. I certainly do. Just like I use toggles for aging on/off or rain on/off (I turn it off in the summers, too much rain annoys me).
The fact that occults "do a good job of staying hidden" is really a part of the problem. If I want to play a game filled with occults, I really don't want them to stay hidden. I want my spellcasters to do magic, my vampires to attack and my aliens to abduct. But I might also want a save that is completely realistic and then not want any of it - and that should be up to me, not the game.
A toggle isn't just so realistic players don't have to have the occult - it's just as much so that occult players can play their games to the max.
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