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CAPTAIN_NXR7
4 years agoSeasoned Veteran
"Toz91;c-17969512" wrote:
Things like that are better suited to modders than being implemented by the Sims team. This isn't the Sims 2 or 3. They'd have to rework every single neighbourhood. I'd much prefer a new pack with decent gameplay items and a new world. They don't have unlimited man power. I don't personally need cars to make the experience better. I don't even have a license, so maybe that's why. There are already small cars in game that you can size up as well as cars hidden in the buydebug catalogue. I think there is more of a need for family gameplay and age-specific activities than cars.
I always find it peculiar when folks say :
“Due to my personal preference there is more need for this and this and such and such. The team should not waste resources on what others want, only on what I want. What others want doesn’t matter and they should just get a mod for that.”
Why should a team waste their unlimited manpower on freeing babies or family gameplay when they could instead rebuild the worlds so other simmers can drive their cars? Just get a family gameplay or baby mod or whatever. I couldn’t care less.
But in reality I don’t talk like that because I can appreciate every simmer’s wants. Those wants are equally valid.
The only time I may refer to mods is when people are asking for content related to extremely sensitive subject matter such as disabilities or content that exceeds the teen rating.
Other than that, man, there are so many ways to implement cars in the Sims 4.
If folks just can’t see it after the many many threads about how cars CAN work in this game, it’s time they stop wasting their energy on even thinking and talking about it.
*drives off with squealing tires*
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