Forum Discussion
5 years ago
"haneul;c-17900854" wrote:Let us start by two systems that TS3 doesn't have: The referal system, and the returning client system.
In TS4, after a very good gig, you can be recomanded to another household, who then will ask for your services. Folks you did right will ask for your services again, but they also can tell other sims that you're the one wheter they want to renovate their personal space. This adds more meaning to the career itself. THIS is reminescent of TS2 network system where befriending a sim would 'sometimes' prompt one of their friends to ask you on a night out, which prompts a friend of THIS friend to ask you later on. NETWORKING. Remember the 'we're basicly 5 people away to know everybody on earth'. TS4 offers you that.
But you can get a referral after a "very good gig" for a gig where you put dog ❤️❤️❤️❤️ on the floor or for a gig where you used your client's house and funds to throw a party... When "very good gig" isn't based on a strong foundation, the career and achievements within it lose a lot of their meaning. It begins to feel like whether you do a good job or not is random and only based on the most shallow criteria (because it is). Whereas with Sims 3, you get punished for putting dirty things in the house, rewarded for taking the extra step (shut as adding a photo or sculpture of your client), etc. Referrals are a nice touch, but when the foundation is broken...
I also prefer not pulling money out of thin air because again (money from nowhere) shows TS4's lack of depth. I love TS4, but here it absolutely must take the L because you literally don't even know if you're going to get a gig that works. Any kind of "addition" is rolling the dice because there might not be enough space in the home.
The guru's advice for now is just quit the gig and take the performance hit. :( A system so broken fairly be considered better than TS3's.
https://twitter.com/SimGuruNinja/status/1399723553554042888?s=20
I think you miss the point where... 'we do things properly'.
It has to be informative for serious simmers. We have to set standards outside of 'you can put dog poop, and they' ll like i't. Else, it becomes a 'everything wrong with the gamepack', which we don't want for a 'review'.
We have to cover what wasn't; like being serious, and doing things properly, so we can give an informed POV to those who hesitate, we ALL know what a good gig is; throwing a party and dog shit aren't part of that. I mean come on... :/ It's not because you can that you should! But there's valid points in your post, so let's talk about it.
Oh... yes a challenge... because there are some. Again, was it covered in the video we're refering to? No!
So yes, the game beat me. It realIy did. I CANNOT, for my life, please the Caliente household who only has DISLIKES. There's gigs I HAVE to cancel, because they're harder than a map in FE 3houses lunatic mode. Again, what player are you? Does it appeal to you? A challenge home where you have naught but dislikes to work with?
Then be my guest and pick your poison. If it does, then buy it and show them the light. If you find unrealtsitc to have only dislikes, you're also right, and wait for the next E.P. and see if it caters to your liking.
And for your no money out of thin air argument, it's valid, I covered it as 'realistic'. Now, with that in mind... How will you design 100 times to validate your LTW. Give me a strategy; I'll wait... AND that's only covering if ONE sim woulkd like to be a 'design hotshot'... How about if there were two in your neighbourhood?
If Review, we have to cover both parts. We have to because not all of us are going to value two things equally. Some value X, as others prefer Y? Do you prefer Caramel or Chocolate? One of the E.Ps gives you Chocloate, the other Caramel.
As players who played both, in a review scenario, we must present both, not say one is BETTER OVERALL; else we bias the neutral viewer, asking themselves if they should buy it or not.
I cannot stress this enough, but, in a review, all intel we have must be given to the in(un... idk... sorry ^^')decise buyer, so they can make a decision for themselves. Not Carl, not you, not me... but themselves.
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