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6 years ago
"83bienchen;c-17272223" wrote:
I'm not quite sure which mod you are talking about, @Cinebar.
I'm using Shimrods happybuffschangedtofine mod and additionally one of my own mods that tunes down the positive moodlets from eating (lesshappyfoodanddrink). Both are very small mods that seldom need an update at all and they make a big difference.
I'm also using a mod to overhaul the whim system (whimoverhaul) - which is a little bigger, but actually mostly using ressources EA could tweak themselves with little effort if they chose so instead of breaking the whim system.
All of these are simple tuning mods. If the team would focuss on actually checking how different modders approach the core (and even minor) problems plum this game, they would definately be able to fix a lot of the current problems without too much effort.
Nevertheless, I'm not 100% sure if it is the majority of players that wants a more challenging gameplay. If that were true UI cheats extensions surely would not be as popular as it is. Dragging needs up whenever you feel like it and/or getting rid of negative moodlets by a simple mouse click is not what I'd personally call challenging game play.
The ability to drag needs up can be useful on occasion, that's what cheats are for. But the ideas for more challenging gameplay Carl describes go far beyond and much deeper than need bars.
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